RCU Forums - View Single Post - katana snaps with minimal elevator input
Old 06-13-2005 | 03:30 PM
  #31  
sbaugz
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From: waukesha, WI
Default RE: katana snaps with minimal elevator input

I understand your rational behind dialing the elevator throw down to a point where it is still effective while maintaining control----- but I have dialed mined down so much that loops are absolutely huge at full input. Anything more and it will roll or snap out. I would say I can only use maybe less than 10% throw before it snaps, or whatever you want me to call it.