RCU Forums - View Single Post - down line & up line snaps
View Single Post
Old 10-24-2005 | 11:05 AM
  #39  
Silent-AV8R's Avatar
Silent-AV8R
 
Joined: Mar 2004
Posts: 5,312
Likes: 0
Received 1 Like on 1 Post
From: Orange County, CA
Default RE: down line & up line snaps

I mean both. First, sequence designers have simply gone snap happy to a fault. In the '06 Unlimited proposals, 2 of the 3 have multiple snaps on 9 of 10 figures. I am sure if they could have there would have been snaps on the rollers as well. The other only has multiple snaps on 8 of 10 figures. This is silly. It shows a lack of imagination on the part of the sequence writer and it places far too much emphasis on the snap roll. When you run the chance of zeroing nearly every figure in your sequence due to the all or nothing nature of a snap roll I think it is time to step back to assess if this is the right direction.

Secondly, the result of design like above is that pilots spend too much time focused on snaps. Judges too are spending all their time worried if they have made the right call and it places a significant burden on the judge to focus in on the snap and perhaps not be paying as much attention to other things.

So, why can't we roll back the snappiness of the sequences?? Beats me, but it seems like they are the new religon in sequence design so you better get them right.