What Do YOU Consider 3D?
As a long time RCU user and a 3D pilot, I am concerned that 3D flight is getting confused.
Is there more to 3D then hovering? IMO yes. It seem many people have 3D and hovering confused, I have a SuperStar Select trainer that I can hover, does that make it a 3D plane?
This is in response to the hundreds of threads asking about 3D planes and recommendations that seem to come from people who have no clue to how a good 3D plane is suppose to fly.
I know we all have our own views on this, however I am throwing this out to you, RCU:
How should a 3D plane fly?
What makes a good 3D plane?
What should a 3D plane do (maneuvers), to make it a good 3D plane.
If someone wants to get into 3D, is a scale plane the way to go or a true 3D plane (IMO there is a difference)?
I have my views on all this, however it seems my views differ from others, what are yours?