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Flaprons on a 3d plane?

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Flaprons on a 3d plane?

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Old 01-17-2004 | 11:37 PM
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Default Flaprons on a 3d plane?

What do you all think about flaperons on a 3d plane?
I just want to slow down landings a little bit and think about just putting each aileron to about 15 degree deflection

Should that work?

Thanks!
-Nik
Old 01-18-2004 | 12:54 AM
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Default RE: Flaprons on a 3d plane?

I dont see why it wouldnt work. I have them on my U can do. I use flaperons to tighten up waterfall, works really well for that..[8D]
Old 01-18-2004 | 01:30 AM
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Default RE: Flaprons on a 3d plane?

I have spoilerons and flaerons set up to a slider on my 9C. Push it one way for spoilers, the other for flaps. 45° deflection I think
Old 01-18-2004 | 06:32 AM
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Default RE: Flaprons on a 3d plane?

3dfanatic: how do set this up in the 9c? i havent been able to set it up, what mix do i use and how do i tell it to follow the slider?
Old 01-18-2004 | 06:32 AM
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Default RE: Flaprons on a 3d plane?

3dfanatic: how do set this up in the 9c? i havent been able to set it up, what mix do i use and how do i tell it to follow the slider?
Old 01-25-2004 | 08:02 PM
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Default RE: Flaprons on a 3d plane?

What you are trying to do is setting up an air brake.
You need to have an elevator down to certain degree to offset the impact.
Test the air brake at high altitude to fine tune it.
You better not use it with cross wind.
I use it on calm days and when I have to land down wind with dead stick to slow down.
Old 01-25-2004 | 08:44 PM
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Default RE: Flaprons on a 3d plane?

go to 5 point mix.

Master = Elevator
Slv = Flap
Link = on

Assign a switch

setup the 5 point positions and you have flaperons
Old 01-29-2004 | 11:51 PM
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Default RE: Flaprons on a 3d plane?

I like flaperons on my diablotin, gives it a locked in feel in hovers and rolling harriers, I simply mix elevator to flaperon function, I leave it on all the time, about 10%. the ailerons move in opposite direction to elevators. in other words (elevator up/ailerons both go down)
Old 01-30-2004 | 01:07 AM
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Default RE: Flaprons on a 3d plane?

Nik, Why does your 3D plane land fast in the first place? When we start moving the CG aft on most 3D planes, they tend to start dropping their tail on landing approach and slow automatically. Usually then we have to start pushing down elevator and carry a little power to land.
Check your CG location, a nose heavy plane will tend to come in quite fast .
Most 3D pilots seem to like to have straight and level while inverted with little, if any, down elevator input.
Just something to think about.
Old 02-09-2004 | 05:30 PM
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Default RE: Flaprons on a 3d plane?

Is it possible to get my ailerons to go down and my elevator to go up, using a futaba T6exa.
Thx
Old 02-09-2004 | 06:29 PM
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Default RE: Flaprons on a 3d plane?

IF you are using 2 aileron servos in ch 1 and 6 yes... use pmix 1 ... master 2, slave 6
Old 02-09-2004 | 06:43 PM
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Default RE: Flaprons on a 3d plane?

Yes, but as I know when you activate the flapron mix on 6EXA it reduces the servo travels to 60%. It is correct?
Old 02-09-2004 | 07:33 PM
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Default RE: Flaprons on a 3d plane?

Not sure about the 6ch. I don't think they have master and slave setup on the 6ch, only 9C&Z. I thought the 6ch was 2-6 mixing, but I'm really not sure.
Old 02-09-2004 | 09:27 PM
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Default RE: Flaprons on a 3d plane?

Did you guys throw away your manuals?
Old 02-09-2004 | 09:35 PM
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Default RE: Flaprons on a 3d plane?

I fly the 9Z & C, so no, I don't have a manual. I'm trying to remember from years ago when I ran the 6ch. I remember the 2-6, 6-2 mix, but I'm sure things have changed from back then.
Old 02-10-2004 | 12:34 PM
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From: Chester, UNITED KINGDOM
Default RE: Flaprons on a 3d plane?

Going vert ... you're right.. on the T6 it is 2 -> 6 mixing... sorry feret81, my bad, howver pmix would still work, may take 2 mixes 2 do it (2+1, 2+6). On futaba systems 'flapperon' usually is the option for dual aileron servos... can be a bit misleading now that we're using a completely different mix with the same name!

Regards.

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