GP Cap 232
#1
Thread Starter
Senior Member
Joined: Aug 2002
Posts: 108
Likes: 0
Received 0 Likes
on
0 Posts
From: st. john\'s, NF,
I've got a Great Planes Cap 232 that 's ready to cover and fill with the needed flight gear ( enigne, sevos, batts, etc. ) and I've got a few questions that I was hoping you could answer.
I've got a super tigre 0.61 for it, and I was wondering if this is a good choice for it, or if the weight wouldn't be worth it. I'm hoping for unlimited vertical.
Also, I've read a lot about tip stalling, and I've heard how this plane has some tendancy to tip on you if you let it slow down too much .. is this true ? I also read that lateral balance could be to blame, is this the cause or is it something different ?
I appreciate any help ..
~flyer~
I've got a super tigre 0.61 for it, and I was wondering if this is a good choice for it, or if the weight wouldn't be worth it. I'm hoping for unlimited vertical.
Also, I've read a lot about tip stalling, and I've heard how this plane has some tendancy to tip on you if you let it slow down too much .. is this true ? I also read that lateral balance could be to blame, is this the cause or is it something different ?
I appreciate any help ..
~flyer~
#2
Senior Member
My Feedback: (4)
Joined: Dec 2001
Posts: 6,378
Likes: 0
Received 0 Likes
on
0 Posts
From: Bloomington, IL
You'll get the unlimited vertical you are wanting but the trade off is you increased the wing loading by adding a bigger motor.
This unfortunately will add to the tendecy to tip stall.
Keep your elevator travel to a minimum till you get used to it.
The lateral balance isnt why these plane stip stall. They tip stall because they are supposed to. Thats why they are so aerobatic.
Most people use too much elevator travel and then complain that the plane snaps out of loops and hard pull-ups........ Its supposed to.
The GP Cap is a fun plane. Set you rates per the instructions and make sure its balanced then go have fun with it.
Heres a pic of mine. It has an OS .46 FX in it.
This unfortunately will add to the tendecy to tip stall.
Keep your elevator travel to a minimum till you get used to it.
The lateral balance isnt why these plane stip stall. They tip stall because they are supposed to. Thats why they are so aerobatic.
Most people use too much elevator travel and then complain that the plane snaps out of loops and hard pull-ups........ Its supposed to.
The GP Cap is a fun plane. Set you rates per the instructions and make sure its balanced then go have fun with it.
Heres a pic of mine. It has an OS .46 FX in it.
#3
I agree with WGeffon. I too have the GP Cap 232 (Kit) except I have an OS .70 Surpass in it. The plane flys great. In fact, it is my favorite plane that I currently have flying. It was my first model airplane so don't be intimidated by it stalling. I have never had mine snap on me while I was landing or taking off. It will only snap if I use too much elevator. Even when this happens it does not suprise me. I am most likely performing a snap anyways. Mine has almost unlimited performance. It will climb forever just not with a lot of speed. It will torque roll (To the best of my ability) at about 3/4 throttle. Landings are slow and easy. I ended up moving the radio battery to the mid section of the plane and there is no lead at all on the airframe. If you look up the weights on the OS website you can compare your engine selection with mine.
Good Luck, Phil (Mesa, AZ)
P.S. The little picture to the left is my cap.
Good Luck, Phil (Mesa, AZ)
P.S. The little picture to the left is my cap.
#4
Senior Member
My Feedback: (1)
Joined: Feb 2002
Posts: 231
Likes: 0
Received 0 Likes
on
0 Posts
From: Tracy, CA
One of the things that has helped me w/the larger aerobatic planes is to activate my airbrake function. This has given me a much wider speed range when landing and also helps hold the plane down on the ground, so it doesn't "hop down the runway".
I added ~10% spoiler, then enough down elevator to make the plane continue to fly straight and level when I flip the switch.
I could probably add more but haven't needed to.
YMMV, happy flying!
Scott H.
I added ~10% spoiler, then enough down elevator to make the plane continue to fly straight and level when I flip the switch.
I could probably add more but haven't needed to.
YMMV, happy flying!
Scott H.
#5
Senior Member
My Feedback: (5)
Joined: Sep 2002
Posts: 1,070
Likes: 0
Received 0 Likes
on
0 Posts
From: sterling hts, MI
i had one with a os61fx and loved it. The 3d is great with this plane. Mine had two elevator servos in the tail and it balanced at 4.25 from the leading edge. Defanitly watch the elevator throw. It will get you in trouble. Mine did float in on landing very well. You will love the flatspins. Have fun with it. Its probably the best GP kit out there.
#6
Member
Joined: Jun 2002
Posts: 86
Likes: 0
Received 0 Likes
on
0 Posts
From: PachucaHidalgo, MEXICO
Mine sports a saito .91..... enough to get unlimited vertical at sea level.... It's snappy but doesn't take you by surprise because of it's predictability... I'm able to do great full elevator walls without snapping... great pattern plane too... it'll do sportsman easily.
I only regret the small sized ailerons... I'd make'em bigger if I could.
Greetings.
I only regret the small sized ailerons... I'd make'em bigger if I could.
Greetings.
#7
Senior Member
Joined: May 2002
Posts: 1,140
Likes: 0
Received 0 Likes
on
0 Posts
From: Chester, UNITED KINGDOM
I've seen one with a .91 FX .... no problem with 3Dn it!!
I thought the ailerons were a bit small when I saw the GP one. Those on my Kyosho cap are pretty generous... almost twice the width of the GP one... still, they all seems fairly sensitive! In case you're wandeirng, My kysoho cap has a YS 63.... soon as i start to fly it (following overhaul + mods and brand new motor) i'll hopefully get some pics.
I thought the ailerons were a bit small when I saw the GP one. Those on my Kyosho cap are pretty generous... almost twice the width of the GP one... still, they all seems fairly sensitive! In case you're wandeirng, My kysoho cap has a YS 63.... soon as i start to fly it (following overhaul + mods and brand new motor) i'll hopefully get some pics.
#8
Thread Starter
Senior Member
Joined: Aug 2002
Posts: 108
Likes: 0
Received 0 Likes
on
0 Posts
From: st. john\'s, NF,
Thanks for the input ,
Does anyone know the recommended throws, I was given the plane ready to cover, and I don't have any info on it.
It's set for pull pull on the rudder, and I've got the cables,
are there any tips to a successfull pull pull system ?
Thanks,
~flyer~
Does anyone know the recommended throws, I was given the plane ready to cover, and I don't have any info on it.
It's set for pull pull on the rudder, and I've got the cables,
are there any tips to a successfull pull pull system ?
Thanks,
~flyer~
#9
Senior Member
My Feedback: (19)
Here's mine. I finished it last Winter and flew it a bunch this summer. It's powered with a .61 FX and performace was very good. Depending upon CG, I'd se the elevator throw very small - say 1/2" up and down to start.
For this CAP 232 I had been in search of a CONVENIENTLY SMALL true flying acrobat that can fly with a degree of precision and be transported easily with the wing on. In flight I wanted uplines and downlines to be straight and I wanted it to fly the same inverted as upright. I wanted good vertical power. I had to change a few things. First I changed the thrustline of the engine. I added right thrust until it tracked great on the upline. Then I added down thrust until there was no elevator trim change between upright and inverted flight. I switched props around until I found the best for my setup and I cut more cowl away on the underside. The .61 was getting hot.
When finished with the trimming modifications I had a very true flying plane in a small package. The power to weight ratio and the wing loading is not there for true 3D style or fun-fly type flight. And although the small CAP a little eager to snap with too much elevator, it was fun to fly. My all up weight on this plane was close to six and a quarter pounds with NO ballast weight.
It was a nice plane, but I sold it back in August.
#10
Member
Joined: Jun 2002
Posts: 86
Likes: 0
Received 0 Likes
on
0 Posts
From: PachucaHidalgo, MEXICO
The throws should be set at the point you are confident with them..... for starters I'd try 1/2 inch up and down on elevator for low rate (eventually u should adjust elevator so u can pull full elevator without snapping out), at least 1 inch each side on the rudder, and ailerons... well.... that's up to you..... how sensitive do u like 'em...? For high rates, go 3+ inches on elevator, full right-left rudder (as much as u can get), and full aileron (As much as u can too)..... these high rates are set up thinking of 3D flight.... put lots of exponential on each control surface (As much as -90% on elevator), and such on.... If u're new to 3D, fly 3 mistakes high or more and take it easy.....
Hope it helps you... this is the way I fly mine, and it does great on both pattern and 3D.
Greetings
Hope it helps you... this is the way I fly mine, and it does great on both pattern and 3D.
Greetings
#11
Senior Member
My Feedback: (2)
Joined: Jul 2002
Posts: 178
Likes: 0
Received 0 Likes
on
0 Posts
From: saint louis,
MO
My GP cap will do snap rolls and all sorts of other aerobatics on low rates. The only time so far that I've needed high rates on the elevator only was to flatspin, waterfall, and harrier




