knife edge spin?
#2
I go straight up and stall the plane (reduce power to do this of course) and then when it starts coming down, I give full left or right aileron. Once it starts rolling, I jam both sticks to the upper corners. The main rule of thumb is that if you give it left aileron after the stall, when you jam the sticks to the corners, you want right aileron. Same goes for if you use right aileron after the stall.
#3

My Feedback: (3)
Basically the same thing for me. I always end up at half throttle, full down elevator, full right/left rudder and full right/left aileron.
I just played with it on the sim and that is precisly how it worked time after time. Just pin the elevator/aileron stick in an upper corner and at 1/2 throttle or so, give the same direction of rudder input as aileron.
I just played with it on the sim and that is precisly how it worked time after time. Just pin the elevator/aileron stick in an upper corner and at 1/2 throttle or so, give the same direction of rudder input as aileron.
#4
I have a simulator recording on YouTube where I was practicing a knife edge spin. I have the virtual transmitter in the upper right corner so you can take a look if you want.
http://youtube.com/watch?v=MmdYUraTZ2E
I do it twice in the recording, toward the beginning and toward the end - some other stuff is in between so please go easy on me. I've only been flying a year and a half.
http://youtube.com/watch?v=MmdYUraTZ2E
I do it twice in the recording, toward the beginning and toward the end - some other stuff is in between so please go easy on me. I've only been flying a year and a half.
#6
ORIGINAL: MikeEast
really good flying!
. I noticed that the inputs for your inverted flat spins and knife edge spins were almost identical. [8D]
really good flying!
. I noticed that the inputs for your inverted flat spins and knife edge spins were almost identical. [8D]
Yep, on the sim any way. It all depends on entry and throttle.
#7
I draw a vertical line, as if to do a stall turn. at the top I add rudder to pivot let's say right. Then i let the nose drop a bit and add top (left) rudder and full down, plus a some power. At the same time I add a bit of opposite aileron to keep the wings level. when i want to exit, I reverse the rudder and let go of the aileron which yeilds an inverted flat spin. The nice thing about doing it this way is it gives the effect of a blender, without the stress on the airframe.




