Go Back  RCU Forums > RC Airplanes > 3D Flying!
GP Stick 60 mods for 3D? >

GP Stick 60 mods for 3D?

Community
Search
Notices
3D Flying! Our 3D flying forum is the ultimate resource for 3D flyers. Also discuss the latest in "4D" flying!

GP Stick 60 mods for 3D?

Thread Tools
 
Search this Thread
 
Old 02-17-2003 | 03:37 AM
  #1  
Thread Starter
Member
 
Joined: Dec 2002
Posts: 52
Likes: 0
Received 0 Likes on 0 Posts
From: Daytona Beach FL
Default GP Stick 60 mods for 3D?

Well, I've got an almost finished 60 size stick sitting in 2 boxes. I was thinking of perhaps overpowering it (with a OS .90), lightening it up a bit, and maybe increaseing the size of the control surfaces.

Is it 3d-able? (and is that a word)

What other Mods would you suggest. I'm just trying to make due with what I've got right now. Since I've got 4 gliders that I'm building, starting on a true 3D plane is out for the time being.

suggestions?
Old 02-17-2003 | 10:05 AM
  #2  
My Feedback: (12)
 
Joined: Dec 2001
Posts: 1,319
Likes: 0
Received 0 Likes on 0 Posts
From: Frederick, MD
Default Stick 3D

You're on the right track. OS 90 is a very good choice. I fly the 60 size ultra stick with a 90 and it is more than enough engine. Increase the size of the control surfaces. While you are designing them add balance tabs to the rudder and elevators. Take a look at the other successful designs for ideas. If you can add 4" of length to the fuselage. This will make the plane more stable and easier to hover.

EXCAP232

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are On



Contact Us - Archive - Advertising - Cookie Policy - Privacy Statement - Terms of Service

Copyright © 2026 MH Sub I, LLC dba Internet Brands. All rights reserved. Use of this site indicates your consent to the Terms of Use.