3D progression
#1
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From: Melbourne, AUSTRALIA
I've just recently started out in 3D teaching myself how to do a few different things. I was just wondering is there a sequence of manouvers that any new 3D pilot should be following when attempting to learn. Obviously some manouvers are easier than others to perform but does it matter in what order you learn them? Is there an order which is best to follow that makes learning 3D easier, a natural progression through the ranks? Or is it just pick on one type of manouver and practice, practice and more practice until you nail it?
#2

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It seems to me that do whatever maneuver that you feel most comfortable with at first then after you nail it move onto the next. We have a pretty good thread that will help you a lot.
Grab your favorite beverage and go to reading, there is tons of great info in this thread
http://www.rcuniverse.com/forum/m_4459958/tm.htm
Grab your favorite beverage and go to reading, there is tons of great info in this thread
http://www.rcuniverse.com/forum/m_4459958/tm.htm
#3
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thanks bubbagates, i've seen that thread and you are right, it has some fantastic tutorials, it has helped a lot already. i thought there might be some path to follow to make it easier, i guess it's just what you are comfortable with. i'll go grab a drink and sit back to do some more reading of that thread.
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i don't know about you guys but I found hovering the easiest to start with out of all the high-alpha moves. Harriers I just can't get the hang of, it's hard to stop the wings rocking. I'll have to work on that a lot more. I also sometimes forget to keep pulsing the throttle to keep the plane in the right attitude. By the time I realise, I've fallen out of the maneuver and have to start again. It's all just practise I guess.
My plane is probably the next best thing to the Mojo, a PA Bad Boy v2 so it's more than capable, the pilot on the other hand.....
My plane is probably the next best thing to the Mojo, a PA Bad Boy v2 so it's more than capable, the pilot on the other hand.....
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From: Sinking Spring,
PA
The best way is to get a forgiving plane like a profile. Yes yes, it seems popular to bash profiles, I did too, but they just 3D soooo much better than anything else short of the big gassers. I wish I started on with a mojo as I'd be much further along by now. My first plane was a Goldberg matrix. It sucked as a 3D plane in comparison.
Mike
Mike
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From: surrey,
BC, CANADA
Many many people are not using the rudder enough and get lazy.Try lots of inverted flying toward you and steer gently with rudder all around the field,at medium speed.Slow 4 point rolls,not the twitchy fast crap that most people do all their lives.Roll both ways,many develop and lock into a routine and cant even land the other way,so make sure you practice opposites lots.The 4 point roll and changing direction with rudder is vital to get good at 3D and precise aerobatics.



