Is Right Thrust Really Needed For 3D
#26
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From: Burlington,
ON, CANADA
I fly 3D with right thrust, find on my 2stroke planes I tend to reduce the amount built in or recomended on plans. 4stroke planes all have ended up with more added. I set up for a straight up line without rudder corection so when hovering the tail stays a bit steader when I burp the throttle.
You have to like the "feel" so buy some washers and change the thrust settings. There is no right or wrong way just what works for you and your flying style.
I do balance all my planes a bit tail heavy and mix out knife edge problems. If you have added mixes they will need adjustment after settling on engine thrust angle.
You have to like the "feel" so buy some washers and change the thrust settings. There is no right or wrong way just what works for you and your flying style.
I do balance all my planes a bit tail heavy and mix out knife edge problems. If you have added mixes they will need adjustment after settling on engine thrust angle.
#27
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From: Katy, TX
Biggest effect is on the runway and when you goose the throttle is when you could use it most.
I have flown with 0 thrust up to 3 deg. (3d only profile)
The skinny is that during high torque (nailing the throttle) with right thrust, less rudder correction. Use it if ya want , but don't think it's needed.
How do you mix for high alpha ? Get that Ice pick out
If you need a mix to fly high alpha 3d you may want to look into a better designed plane and stomp and burn whatever your flying.
Not too much I can't do as far as 3d goes, I've never needed a mix. Helped many learn 3d, never had to add a mix[X(]
Of course I've never tried to 3d a crappy design in order to help sales for some company giving me free planes, I guess mixes may be needed for that. IMHO
I have flown with 0 thrust up to 3 deg. (3d only profile)
The skinny is that during high torque (nailing the throttle) with right thrust, less rudder correction. Use it if ya want , but don't think it's needed.
How do you mix for high alpha ? Get that Ice pick out
If you need a mix to fly high alpha 3d you may want to look into a better designed plane and stomp and burn whatever your flying.
Not too much I can't do as far as 3d goes, I've never needed a mix. Helped many learn 3d, never had to add a mix[X(]
Of course I've never tried to 3d a crappy design in order to help sales for some company giving me free planes, I guess mixes may be needed for that. IMHO
#28

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FLYMIKE,
A good pilot is going to see/feel that torque and automatically compensate for it and in some cases not knowing he/she is doing it. Since I started helping new IMAC pilots setup planes and these pilots are good 3D pilots, I find a lot of planes needing right thrust and the people flying them not even realizing they had a problem until we made changes and then they realize it's way better.
Unless you are flying a very lightly loaded overpowered plane, then the amount of roll you will notice is not much in level flight.
Here is one thing to throw a big loop into all of the need for right thrust
Ok you are competely stalled hanging from the prop and the plane is standing right there not moving and you are getting P-factor over the rudder, how do you get it to torque roll, one way is to blip the throttle and guess what she starts rolling left, so all this talk about right thrust causing a roll to the right just went out the window because the plane rolled left and you added right aileron to stop it.
A good pilot is going to see/feel that torque and automatically compensate for it and in some cases not knowing he/she is doing it. Since I started helping new IMAC pilots setup planes and these pilots are good 3D pilots, I find a lot of planes needing right thrust and the people flying them not even realizing they had a problem until we made changes and then they realize it's way better.
Unless you are flying a very lightly loaded overpowered plane, then the amount of roll you will notice is not much in level flight.
Here is one thing to throw a big loop into all of the need for right thrust
Ok you are competely stalled hanging from the prop and the plane is standing right there not moving and you are getting P-factor over the rudder, how do you get it to torque roll, one way is to blip the throttle and guess what she starts rolling left, so all this talk about right thrust causing a roll to the right just went out the window because the plane rolled left and you added right aileron to stop it.
#29

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ORIGINAL: PBThumbs
I've never needed a mix. Helped many learn 3d, never had to add a mix[X(]
Of course I've never tried to 3d a crappy design in order to help sales for some company giving me free planes, I guess mixes may be needed for that. IMHO
I've never needed a mix. Helped many learn 3d, never had to add a mix[X(]
Of course I've never tried to 3d a crappy design in order to help sales for some company giving me free planes, I guess mixes may be needed for that. IMHO
Unless the plane is truly neutral, not "needing" a mix is because you choose to fly with the coupling issues and bad tendencies of the plane and learn to deal with it. Sure you can do without it,, but its sortof like learning to drive your car with the front end knocked 3 degrees out of whack just because you can,,, when there is a perfectly good front end shop right down the road that willing to do a free alignment for you. Point is, when it is SO easy to correct inherent bad tendencies of an airframe on a computer radio why would you not want to do it.. There is nothing but good that can come from setting up a plane so that it is truly neutral.
As far as I know, you have no choice but to deal with screwy coupling in 3D. You can setup a condition that changes the mixes when you flip your switches to 3D mode, it can be done but you have to have a pretty high end radio to do it. [8D]
#30

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From: williamstown,
NJ
I found that with smaller .40 & under, the right thrust didnt seem to be much of an issue. Then with big glow & gas, it really shows up, the bigger the prop, the more right thrust you need. If your plane constantly yaws to the left, that would be a major indicator. Another thing is HA 3-D, that P-factor thing seems to do different things when in HA and hovers really show what thrust line changes can do. If you are banging one particular control all the time, thats the one you should adjust.
#31
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From: Salt Lake City, UT
Well I straightened the motor and added washers to take out right thrust...was going to fly today but the wind came up fast....I believe you can get used to havin thrust but it will take away some flight ability of the plane....just like some has said, the thrust will counter act itself and you wont need as much input on that side to do manuvers but it take away from that locked-in feeling, because your using more rudder on one side than the other....I can feel that.
Now if my plane yaws a little left, it will probable be at higher speed and i will do throttle to rudder mix only at higher throttle setting...if that is really needed....it will probably only effect uplines...I really dont have a problem doing anything on planes, freestyle, 3D, pattern, exept the thrust angle throws off what the plane can really do....Just my opinion...
Now if my plane yaws a little left, it will probable be at higher speed and i will do throttle to rudder mix only at higher throttle setting...if that is really needed....it will probably only effect uplines...I really dont have a problem doing anything on planes, freestyle, 3D, pattern, exept the thrust angle throws off what the plane can really do....Just my opinion...
#33

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From: williamstown,
NJ
Thats true, if you got it workin, dont change a thing! The thing I dislike about right thrust the most is inverted harriers, seems some my planes need almost full rudder just to stay straight, other than that, right thrust helps a lot.



