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Classify 3D manoeuvers according to difficulty
What are, in your opinion, the easiest and the most difficult 3D manoeuvers?
Place them in classification. Thank you |
RE: Classify 3D manoeuvers according to difficulty
This is just from my experience and level of practice. Your mileage may vary:
Tail Touch Balloon pop <- Hardest: Hovering Torque Roll Inverted Harrier Knife Edge Spin Waterfall Blender Flat spin (upright/inverted, rising or falling) Wall Upright Harrier (looks like "hover" in wind) <- Easiest |
RE: Classify 3D manoeuvers according to difficulty
Blender and walls the easiest. Inverted harriers have got to be the hardest- you need fantastic rudder control.
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RE: Classify 3D manoeuvers according to difficulty
trolllllllllllll [:@]
http://www.rcuniverse.com/forum/fb.a...985&tostyle=tm wheres my itty wacking bat? |
RE: Classify 3D manoeuvers according to difficulty
definately the anti torqueroll to be the hardest for me. inverted harriers are easy provided that you dont mess up on rudder as luke says. a good, rock steady, slow torque roll is also very difficult.
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RE: Classify 3D manoeuvers according to difficulty
I'm not sure I agree that inverted harriers are the hardest. You need stones of steel to do a good nose cone touch. A nice pusher prop and great reflexes are needed for this one. :)
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RE: Classify 3D manoeuvers according to difficulty
http://members.cox.net/krayzcee/ (knife edge flying) link
elevator r 2 easy if the plane will actully do that move hardesst move rolling elevator and t-rolls non 3d a rolling circle did i mention i can do it those moves at least i can when i talk on rcuniverse[:D |
RE: Classify 3D manoeuvers according to difficulty
I was thinking of a new 3D Maneuver I have been practicing. Dare no one take credit for it. It is the rolling waterfall. It sorta explains itself. Kinda hard but I'm learning it on the sim.
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RE: Classify 3D manoeuvers according to difficulty
1) I'd have to say a rolling harrier sqaure eight (As box looking as possible) with a crossover at the middle alternating at each point(rolling left then to right )! (I MEAN LOW)
2) Torque rolling your plane to the right if you have enough aileron power! Dan |
RE: Classify 3D manoeuvers according to difficulty
mAvRiCk i like your number 2 choice:D
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RE: Classify 3D manoeuvers according to difficulty
I would have to classify as this:
Easy: Wall Elevator Harrier Blender Intermediate: torque roll parachute (takes balls to do it down low) inverted harrier Knife edge elevator knife edge harrier Advanced: Tail touching Rolling Harrier Rolling Harrier Circle Rolling Harrier Loop Also, I regard people that can combine manuevers into a sequence as more advanced. Say for example: doing a inverted elevator to the deck and pulling to a torque roll. Then going from a torque roll to a rolling harrier loop without stopping the rolling. This is an advanced sequence. |
RE: Classify 3D manoeuvers according to difficulty
I can't make sense of your manoeuver called "rolling harrier loop". Can you explain it/draw it/record it in RFG2 or AFP?
I CAN picture a rolling loop, and a rolling harrier circle, but how a rolling harrier loop? I can't see the plane moving through a loop in a harrier attitude. What am I missing? Lots of wind? K |
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