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Classify 3D manoeuvers according to difficulty

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Old 06-17-2004 | 12:40 PM
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Default Classify 3D manoeuvers according to difficulty

What are, in your opinion, the easiest and the most difficult 3D manoeuvers?

Place them in classification.

Thank you
Old 06-17-2004 | 03:22 PM
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Default RE: Classify 3D manoeuvers according to difficulty

This is just from my experience and level of practice. Your mileage may vary:

Tail Touch Balloon pop <- Hardest:
Hovering Torque Roll
Inverted Harrier
Knife Edge Spin
Waterfall
Blender
Flat spin (upright/inverted, rising or falling)
Wall
Upright Harrier (looks like "hover" in wind) <- Easiest
Old 06-17-2004 | 04:23 PM
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Default RE: Classify 3D manoeuvers according to difficulty

Blender and walls the easiest. Inverted harriers have got to be the hardest- you need fantastic rudder control.
Old 06-17-2004 | 04:30 PM
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Default RE: Classify 3D manoeuvers according to difficulty

trolllllllllllll [:@]

http://www.rcuniverse.com/forum/fb.a...985&tostyle=tm

wheres my itty wacking bat?
Old 06-17-2004 | 04:49 PM
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Default RE: Classify 3D manoeuvers according to difficulty

definately the anti torqueroll to be the hardest for me. inverted harriers are easy provided that you dont mess up on rudder as luke says. a good, rock steady, slow torque roll is also very difficult.
Old 06-17-2004 | 05:10 PM
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Default RE: Classify 3D manoeuvers according to difficulty

I'm not sure I agree that inverted harriers are the hardest. You need stones of steel to do a good nose cone touch. A nice pusher prop and great reflexes are needed for this one.
Old 06-17-2004 | 06:40 PM
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Default RE: Classify 3D manoeuvers according to difficulty

http://members.cox.net/krayzcee/ (knife edge flying) link

elevator r 2 easy if the plane will actully do that move

hardesst move rolling elevator and t-rolls

non 3d a rolling circle

did i mention i can do it those moves at least i can when i talk on rcuniverse[
Old 06-17-2004 | 06:46 PM
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Default RE: Classify 3D manoeuvers according to difficulty

I was thinking of a new 3D Maneuver I have been practicing. Dare no one take credit for it. It is the rolling waterfall. It sorta explains itself. Kinda hard but I'm learning it on the sim.
Old 06-17-2004 | 06:47 PM
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Default RE: Classify 3D manoeuvers according to difficulty

1) I'd have to say a rolling harrier sqaure eight (As box looking as possible) with a crossover at the middle alternating at each point(rolling left then to right )! (I MEAN LOW)

2) Torque rolling your plane to the right if you have enough aileron power!

Dan
Old 06-17-2004 | 07:13 PM
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Default RE: Classify 3D manoeuvers according to difficulty

mAvRiCk i like your number 2 choice
Old 06-17-2004 | 08:20 PM
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Default RE: Classify 3D manoeuvers according to difficulty

I would have to classify as this:

Easy:

Wall
Elevator
Harrier
Blender

Intermediate:

torque roll
parachute (takes balls to do it down low)
inverted harrier
Knife edge elevator
knife edge harrier

Advanced:
Tail touching
Rolling Harrier
Rolling Harrier Circle
Rolling Harrier Loop

Also, I regard people that can combine manuevers into a sequence as more advanced. Say for example: doing a inverted elevator to the deck and pulling to a torque roll. Then going from a torque roll to a rolling harrier loop without stopping the rolling. This is an advanced sequence.
Old 06-17-2004 | 10:46 PM
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Default RE: Classify 3D manoeuvers according to difficulty

I can't make sense of your manoeuver called "rolling harrier loop". Can you explain it/draw it/record it in RFG2 or AFP?

I CAN picture a rolling loop, and a rolling harrier circle, but how a rolling harrier loop? I can't see the plane moving through a loop in a harrier attitude. What am I missing? Lots of wind?

K

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