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3D help with Flap settings
I am new to 3D and am wondering whether some of you guys can shed some light of some questions I have, with regards the use of flaps. :confused:
1) From what I can make out the majority refer to “flaps” which go down as Flaps or flapperons, and “flaps” that go up as spoilerons (not sure about this one). Is this a fair assumption? or what should I be referring to them as? 2) I have a plane like a profile seduction, (extra slim) what would you expect the aircraft to do when I enter in a small amount of flap (down!)??. And what would I expect to see if I put flap (up)??. Which one do you guys use? 3) Do you guys use a mix, so that when you use flap, the elevator is automatically trimmed? 4) What is the best use of the “flaps”, take offs, landings, maneuvers?? 5) My TX allows a mix, whereby when I turn the flaps on I can dial in some elevator to trim. The TX has 3 settings on the switch though and only allows for flaps in one direction, which is down. What trim do you expect I will need with a little down flap? Sorry to ask such a lot, I would be grateful of any polite responses. I am due to try and work things out by trial and error but with direction from the experts, the learning experience will I’m sure prove more enjoyable. :D |
3D help with Flap settings
Mix up aileron with up elevator (and down with down) to:
1) make the plane "flip around itself" ie waterfall, KE spin 2) damp wing rock in elevator, maybe harrier Use plain flaps ie down aileron to: Lower stall speed when landing or taking off It doesn't matter how you mix it. For example I can use plain old flaps (down ailerons) for waterfalls because the ailerons go down and I push the elevator down so I have down/down but I prefer the mixes above. All planes react differently so it's a lot of trial and error. |
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