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Old 07-03-2006 | 10:44 PM
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airborneSGT
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From: APO, AE, GERMANY
Default RE: HOW-To..3D maneuvers

Rolling Harrier:

If you understand the 4 point roll, then you will understand the stick movements in the rolling harrier.
Entering the rolling harrier is really easy but the ability to fly it depends on your plane setup and the plane itself.

Lets start out with one direction first. Remember you will need full 3D rates for this:

1. Begin with holding right aileron.

2. As your plane begins its roll to the right feed in left rudder and about the same time down elevator (this will bring you through the knife edge / inverted portion)

3. 4. as your plane begins to the other side feed in right rudder and about the same time up elevator (this will bring you through the other knife edge / up right portion)

4. Depending on where you want to direct your plane you will need to goose the throttle about every 1/4 turn of the move.

Every plane has a slightly different feel in this move. It will take a lot of sim time and a lot of practice.

Start out with rolling circles first and then move into this when you get the feel. Giving more or less rudder or elevator will also help you steer the plane around. I find that if I feed in throttle inverted or upright during the rolling harrier it keeps the plane going straight.

Feed in too much throttle and your plane will pull out. Too much rudder and or elevator and your plane will also clim / pull out. You might also try letting up on the aileron input to slow things down if your plane gets moving. You have to keep up with the rudder and getting the stick movements is the key to doing this IMHO. Once you think you got it down, try it in the other direction.


[link=http://www.youtube.com/watch?v=IKfx7oMVUAA]Rolling Harrier[/link]