ORIGINAL: RonHill
FS1....Hate it.
1. The switches on the transmitter are wrong. Flying helis, the throttle hold and stunt switches are reversed and backwards.
2. When flying a heli, once you get to a stick deflection you get cavitation noises...ALL the time, even after you have crashed!
3. The models do not seem to fly like the real thing IMO....For example the Blade CP seems to be the Best 3d Heli EVER!!!! according to the Sim anyway.
4. Need a physics degree to modify the model. Tried to lighten the paddles and I had no idea what dimensions needed tweeking.
5. The models don't look real at all. The tires are not even round. In flight modes the control surfaces do not deflect.
6. The frame rate seemed jumpy when I flew a plane, but fine with a heli.
7. Took forever to load anything.
All of these were experienced on a machine that was running G3 fine.
Ron,
Sorry to hear of your disappointment. Here are some comments on your points:
1) You are correct that the switches may not be in a usual configuration for helis. The switches are primarily configured for fixed wing aircraft, with the landing gear switch in the top left. Of course, if you don't like the switch configuration, you may want to use your own transmitter instead of the TacCon controller.
2) We will review the blade slap sounds -- especially after a crash -- and fix that in a patch.
3) We've had a range of experienced heli pilots test fly the sim. It's tough to get every pilot to agree that *any* sim flies great for all aircraft -- especially with a given set of transmitter settings. Each pilot likes a different setting of expo, dual rates, mixing, etc and these settings do, of course, convey a different "feel". Also, if the particular installation of the sim you were flying was mis-calibrated or didn't have the 1.0.3 patch applied, your concerns could easily be due to a mis-calibration.
4) Not sure how to address your concern for #4.
5) You must have your graphics setting *WAY* down. The wheels are indeed round, although the lowest detail level does have low polygon counts to allow slow computers to run the sim. Try a high graphics detail setting. Also, the control surfaces do indeed deflect. I'm unsure as to why you were having these problems, but it does tend to point to a mis-calibration. Install the 1.0.3 patch and recalibrate. Then try again. You may be surprised to see the results. We did have one customer that complained about helis issues. It turned out that after applying the patch and recalibrating, things flew fine, and he didn't complain any more. He even said that things flew nice afterwards.
6) Most users have reported significantly better frame rates with FS One than G3, so you may want to consider updating your graphics driver or changing some of your graphics settings. What are the specs of the computer you are using? Are you sure that the computer meets the minimum specifications for FS One? What sort of graphics card are you using?
7) It does take a bit of time to load things for the first time. Part of this is due to the detail in the aerodynamics files. Part of it is the amount of graphics data. If you load the same aircraft and fly at a different field, you should see load times reduced, as the operating system will have some of the files cached. This can help reduce load times.
If you provide some details about the computer you are using, we'll try to help you tweak things to get a better experience.