RCU Forums - View Single Post - FS One by Hangar 9
View Single Post
Old 11-02-2006 | 10:21 PM
  #414  
aviti
My Feedback: (54)
 
Joined: Dec 2002
Posts: 701
Likes: 0
Received 0 Likes on 0 Posts
From: Ballwin, MO
Default RE: FS one by Horizon Hobbies

Michael - I agree 100% with what Scott says here. It's like the plane is drifting excessively when you deviate a just a couple degrees from perfectly upright. Again, I have a 33% Edge and it will torque roll in one spot so much easier than FSOne that there is no comparison. With the limited elevator and rudder authority and the tendency to drift, it is nearly impossible to maintain a good torque roll in FSOne.

Like I said before, I like the sim and will probably pick up a copy next month. My comments are intended to help with possible improvements to the product, not to bash your efforts. To be honest I have practiced torque rolls so much with other sims, foamys, profiles, giants that I really don't need a sim to help me with them at this point. But I hate to see people learning a new maneuver get frustrated and think they will never get it in real life. Here's a secret that maybe some of the giant scale pilots may not want to get out (just kidding)....a lightweight giant scale plane is extremely easy to hover and torque roll. I think the sim shoudl reflect that. Some of the sims are too easy with certain planes so I realize its a balancing act.