RE: HOW-To..3D maneuvers
i learned hovering and then torque rolling, now working on rolling circles, i dont think it matters too much which you learn 1st, they both do require correct rudder inputs to get them right, which ever you prefer i think for 1st, tq/rolling is kinda like slow rolls in that the way you correct as it spins, ele, ruuder, opposite ele, opp rudder, etc... you will progress either way i think...