RCU Forums - View Single Post - FS One by Hangar 9
View Single Post
Old 05-12-2007 | 01:31 PM
  #1112  
MSelig's Avatar
MSelig
 
Joined: Nov 2005
Posts: 305
Likes: 0
Received 0 Likes on 0 Posts
Default RE: FS One by Hangar 9


ORIGINAL: kenrinc

Michael, Thank you I noticed some of the collision stuff tonight. Can't wait!!
<snip>

Ken-

To answer the question about how to create a collision object file for panos in FS One, we've added a new FAQ here:

Advanced Users Only: What's the trick to adding collision data to a pano field? (Q1053-FS)
http://www.inertiasoft.com/fsonefaq/#Q1053-FS1

Let me know if there are questions.

For those people who know and use 3D graphics packages, then it's doable. That's step one. Step two is getting super high quality. Both steps are a lot of work to learn.

Like I've mentioned before, this information is for people who want to know how the inside of FS One works. It's not something we generally support and "advertise" at this point.

FWIW - About "tech support": What's been mentioned before in this thread is right - this is not an official FS One Support thread. It should not be called that. Hangar 9 / Horizon manages the tech support / customer side by way of emails and their Product Support number @ (877) 504-0233. That's what they do. Nevertheless, when questions are posted here and it's something I know about, I can chime in to help.

My main part in the sim is aerodynamics (airplanes). Ummm ... I also write the bulk of the InertiaSoft FAQ and take all blame for that!

Michael