ORIGINAL: MSelig
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- For those who want to base their purchase on flying realism, I suggest read all you want, but then compare the videos all of the sim makers have posted. What looks real? What does not look real? Are they showing the really hard stuff (spins, snaps, stalls, tail slides, blenders, hovering, walls, elevators, parachutes, landings and ground handling, prop torque effects, crashes) or the easier stuff (like flying mostly "straight and level" where all planes WILL look the same and realistic). "You be the judge" or get a friend to help you.
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- Malcomm has commented on the wing rock. I've commented back in another thread that research is being done to understand the aerodynamics of that. Some people commented on airplane hovering being a little too hard in the sim. I'm not completely sure that they're right, and this is based on sim flying feedback from the designer of the airplanes - Mike McConville, and others. Nevertheless there are updates/betas to 2 affected planes (hover type planes) and I await feedback from users:
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Michael
I would agree. Although I have concerns with FS One, realism is the most important factor for me, and FS One does seem to be the best for realism.
So far I have found hovering to be pretty well modeled. I wouldn't say it is too hard, I can hover the 33% Extra (I think it's an Extra) pretty much for as long as I want.
I also bought FS One to learn to fly helicopters. Not having flown a helicopter in real life I can't comment on the realism. I'm having fun flying the Blade CP pro, I am considering buying one. I do wish there was a better selection of electric helicopters - I am also considering buying a T-Rex 450. The only electric helicopter that seems to be in the T-Rex size range is the JR ??? (forgot the name). For some reason the JR is really really hard for me to fly, way harder than the Blade. Please add a T-Rex.
Malcolm