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Old 07-13-2007 | 04:40 PM
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markind
 
Joined: Nov 2006
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From: San Jose, CA
Default RE: axe cp thread


ORIGINAL: PilotLight

Forgot to mention, as the heli starts to move forward, the left side of the "disk" is moving into faster air, and the receding blade is moving into slowing air creating less lift. The action reacts 90 degrees to the force, so the left side with more lift will act on the nose and less lift will act on the tail. Essentially, the heli will want to raise the nose. You will have to give a little nose down and decrease the collective.

When you slow back into a hover, you will need more collective again.

Thanks for the tips - I got that and I also got that my control problem may indeed be psych.

I got my parts together and re-assembled my Axe. During the process I pulled the motor and did the Cooling Mod to the heatsink.

The new feathering shaft and o-rings are a little tight - this can make for sluggish cyclic response. I plan to strip down the head again, re-assemble and lube this time with light machine oil. I am also using dry silicone spray lube around the bearings. The main rotor spins freely but needs balancing.

Also, I am going with those solid plastic flat-bottomed 'trainer' blades from Tower. My See-Saw and Flybar Carrier are now CNC aluminum. They seem to add some precision to the tracking adjustment. I am hopeful that, once balanced, the whole rotor head will perform better.

My goal for the Axe CP is to get the bugs worked out, be able to fly around comfortably with basic 2d patterns, which I have done before, THEN bite all bullets and get my 450SE V3 for next xmas... heheh

I will miss the some things about the Axe tho, after I 'graduate'. Being able to hold the heli in one hand at hover-headspeeds while making programming adjustments and checking tracking is a perk that is hard to beat...

This time, I am going to spend extra time on the bench making sure all mechanicals are working exactly right. The DX7 should allow me to fine tune out any weirdness.