RCU Forums - View Single Post - Engine Dyno
Thread: Engine Dyno
View Single Post
Old 11-23-2007 | 12:25 AM
  #14  
combatpigg's Avatar
combatpigg
Senior Member
My Feedback: (3)
 
Joined: Nov 2003
Posts: 20,448
Received 44 Likes on 40 Posts
From: arlington, WA
Default RE: Engine Dyno

Rich, the idea would be to use the intended prop for the task as your "control prop", like the 8x8 example. I think the thrustier applications [like 3d with a 12x3] make this type of study more relevant than what we need for speed. I don't think you will get much unloading while the engine is bolted to the kitchen table. This is why I think the best comparisons are done at the field.