ORIGINAL: twinbrother
That's my point exactly. By reducing the price point and putting it out on a broader market, maybe they will sell more. When Flight Simulator X came out last year, the deluxe edition sold out quick. That's because of the fan base and price point. By reducing the price, the RC manufacturers may take an initial hit in sales, but in the long run, would sell more copies and broaden their customer base.
There is an underlying assumption to your statement, and that is that there - IS - the interest there, which is merely being held in check by the price point.
Unfortunately that is not the case. If it were you would be absolutely correct about reducing the price.
The problem is that RC is not that that mainstream... and almost fortunately for us, that this is so.
Count the number of AMA members and divide that by 1/8 and you'll have an average market share for the entire RC sim industry.
The figures are quite small and not likely to grow by leaps and bounds... growth over the past 20+ years has been quite linear.