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Old 04-28-2008 | 09:25 AM
  #21  
Montague
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From: Laurel, MD,
Default RE: 1/2a combat

Maybe you think it is BS to claim that the odds of a mid air don't go up with speed?
Actually, yeah, that is BS. I have numbers over several seasons of combat that show that mid-airs go UP as speed goes down. Slower speeds keeps the planes concentrated into a smaller area of sky in all 3 dimensions. Planes spending more time in a smaller area means more mid-airs. In the faster classes, the planes take more space to turn and cover more ground, so they tend to spread out and use more space. 2610 is the fastest class, and has the lowest mid-airs. Open B is next. Limited B and SSC can be almost non-stop "bumper cars", 1/2A felt like you were never more than 5 feet from another plane, and we rubbed wings almost non-stop. I don't think we ever finished a heat in 1/2A or there was one "survivor" still in the air. It was mid-air city.

Now, you'll note that I didn't comment on the damage from the mid-airs. the .25 planes DO take more damage from mid-airs. That's one reason I DON'T like Limited-B. All the mid-airs of SSC with the damage of Open B. SSC has much less damage, and 1/2A planes ARE very surviveable, at least the airframes are. But from what I've seen, 1/2A planes are hard to set up, don't handle winds well, don't handle streamer mops well, and frankly aren't as much fun for me as SSC. If you have more fun with 1/2A, then fine, go for it.

Oh, and if you're "jousting" and making head-on passes, you need to work on your piloting skill. Really. Head-on passes are something to avoided in any class at any time. One if the key differneces between the guys who win contests and the guys who don't is simply avoiding stupid things like head-on passes at people. Take that extra split second to go around your target and get behind them, no matter what class you fly. The only time I hit anyone head-on in any class at any time is when I screw up.