RCU Forums - View Single Post - Wheeeeeeee.......... Blade CP!
View Single Post
Old 05-13-2008 | 09:31 PM
  #6277  
scottwalton
Member
 
Joined: Mar 2008
Posts: 90
Likes: 0
Received 0 Likes on 0 Posts
From: Niceville, FL
Default RE: Wheeeeeeee.......... Blade CP!

Hi lookyj,

I was wondering if you might share how you got started with loops and rolls? I can do them on the sim but I guess I think that is far from real world when it comes to trying it with my CP+. Could you give some tips and maybe suggested stick inputs for loops and rolls; what you would recommend? Can my stock CP+ (brushed motor but running Bell-Hiller, sym blades and lipos) do it?

Thanks for any ideas!

Best,

Scott


ORIGINAL: lookyj

BOB's -

Although, it's been a while since my last post, I still lurk every few days to catch on up the Wheeeee.... thread.

Per Barrick's request a few pages back I'd figure you all would like an update on my part.

It seems my heli progress has hit a stand still! I am comfortable with fast forward and mild 3D flight, but not near the praise I've read on the thread. INVERTED has proved to be too costly. I can do piro's, loops, and rolls; but every time the heli goes upside down my heart skips a beat. Actually, I get that same feeling every once in a while with nose in.

My flying skills progressed exponentially once I moved to the TREX 450. It's amazing how much more fun flying is when you have good electronics and real tail authority! Most likely the reason I no longer own a Blade CP or CP Pro.

Another reason my flight skills have remained stagnant is TIME, or lack there of. Until today, I haven't had a weekend for heli's in the past six weeks; and my Heli Hangar shows. Before yesterday, I only had ONE flyable heli left!

This past weekend gave me time to pick up some parts, make repairs, and get half my hangar back in action. I also got lots of time on the sticks over the last couple days with almost 20 flights, that's almost TWO HOURS of FLIGHT!