ORIGINAL: TLH101
ORIGINAL: Bad Tooth
What about too much elevator movement?
Pretty much. Too much travel will snap a model out of loop every time.
That was it!
I put the duel rate on low and ran through a whole battery doing loops. Not one problem. Then I put it back on high and did some loops trying not to pull all the way back. Worked fine untill I pulled all the way back then at the top of the loop it would turn off 90 degrees.
I'll have to adjust the throws tomorrow. Thanks!