Folks,
I am in the same boat. I wish to buy a flight sim in the next couple months and run it on my iMac via Bootcamp & XP.
Physics is important to me that's up there on my priorities. I want the planes to behave as they would in real life. The most important characteristics are:
1) Flying aerobatic/3-D parkfliers (foamies and balsa)
2) Flying glow sport planes & scale planes
3) Physics . . . physics . . . physics . . . for these planes
4) Flying off of water is something I would like too, but can live without if physics for the planes is realistic and water is unavailable in the sims.
I fly electric park fliers, but would also like experience flying scale glow planes. I would like to save the batts on my transmitter, but I am willing to use it if necessary.
I would like training on water as I aim to add floats on my plane and fly off the Sacramento River on a dead calm day.
I am not the heli type, but my mind could be swayed by a sim
My goal is to spend $225 or less.
I am leaning towards RealFlight G4, because I have used it at my LHS a few times and they are releasing all 5 expansion packs for FREE for the people who buy G4.
I have referred to this comparison chart:
http://www.emptynestgames.com/rc_sim_chart.html
It's helpful.
I've heard that Ikarus Aerofly Delux Pro has better physics than RealFlight, but according to the chart above Hangar Nine's program (which is only $99) has the BEST physics.
Thoughts? Recommendations?
Help.
Jeremy