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Old 12-27-2008 | 10:46 PM
  #1  
eclipse111
Junior Member
 
Joined: Dec 2008
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From: , AUSTRALIA
Default Help i cant fly either



im using a spektrum dx61 controller

comp specs
amd althon 64 64 3000+
1gig on ram
nvidia 6600

i have addons 1-2 and 3
i initially installed all 3 as per the instructions but have since removed the program and only reinstalled 1 and 2
version # 1.11.07.09

tm log tm: Library Version 4.4, Copyright (C) 1999-2007, IPACS
tm: http://www.ipacs.de
tmsystem: init random with 1825065595
tmsystem: cpu type=(nlogical=1) (nphysical=1) (no hyper-threading)
tmsystem: cpu=1809 Mhz
tmsystem: memory=(physical=1023MB, avail=629MB) (virtual=2047MB, avail=1897MB)
tmsystem: operating system=Microsoft Windows XP Version 5.1 Service Pack 2 (Build 2600) Service Pack: Service Pack 2 (Build 2600)
loading font v2 texture/fontuni.tff=(2048x2048) (h=16) (nc=65536) (split=1) ok
loading font v2 texture/fontuni.tff=(2048x2048) (h=16) (nc=65536) (split=1) ok
tmgl: loading mouse texture/mouse.tmt=ok
tmprogram: AeroFly Professional Deluxe Version 1.11.7.9, Copyright (C) 1998-2007 IPACS
loading configfile config/main.mcf=ok
loading player configfile config/player1.mcf=ok
loading player configfile config/player2.mcf=ok
openal: register sound sound/beep.wav=(0, rd=100.00) ok
openal: register sound sound/balloon.wav=(1, rd=100.00) ok
openal: register sound sound/crash.wav=(2, rd=100.00) ok
openal: register sound sound/splash.wav=(3, rd=100.00) ok
openal: register sound sound/glider.wav=(4, rd=2.00) ok
openal: register sound sound/glider2.wav=(5, rd=2.00) ok
openal: register sound sound/glider.wav=(already registered)(6, rd=5.00) ok
openal: register sound sound/glider2.wav=(already registered)(7, rd=5.00) ok
openal: register sound sound/glider.wav=(already registered)(already registered)(8, rd=2.00) ok
openal: register sound sound/glider2.wav=(already registered)(already registered)(9, rd=2.00) ok
openal: register sound sound/glider.wav=(already registered)(already registered)(already registered)(10, rd=5.00) ok
openal: register sound sound/glider2.wav=(already registered)(already registered)(already registered)(11, rd=5.00) ok
tmgl: failed to load texture texture/cockpitmain.bmp
tmgl: loading geometry objects/horizon.obj= ok
afdesign: init ok
tmgl: loading geometry objects/card.tgo= ok
tmgl: loading geometry objects/pylon.obj= ok
directinput: init=ok
tmsystem: current monitor frequency=60
init window=(window=747x550) (screen=1280x1024) (32bpp) (60Hz) (window)
openal: init (default=Generic Hardware) (0:Generic Hardware) (1:Generic Software) (version=1.1) (1.1) (Generic Hardware) (Generic Hardware) ok
init pixelformat=ok
gl: vendor=NVIDIA Corporation, renderer=GeForce 6600 GT/PCI/SSE2/3DNOW!, version=2.1.2, opengl version=2.1
(viewport=4096x4096) (texturesize=4096) (stencil=8)
gl extensions=GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
wgl extensions=WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_extensions_string WGL_EXT_swap_control WGL_NV_float_buffer WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
gl: extensions=(multitexture) (framebuffer) (separate color) (anisotropic filter of 16.00) (compressed texture) (cubemaps) (shader objects)
wgl: extensions=(wglpixelformat) (swapcontrol) (multisample)
gl: reducing max texture size from 4096 to 2048
tmsystem: fullscreen modes=(rj-640x480x16x60) (rj-640x480x32x60) (rj-640x480x16x70) (rj-640x480x16x72) (rj-640x480x16x75) (rj-720x480x16x60) (rj-720x576x16x60) (800x600x16x60) (rj-800x600x16x70) (rj-800x600x16x72) (rj-800x600x16x75) (rj-848x480x16x60) (rj-848x480x16x70) (rj-848x480x16x72) (rj-848x480x16x75) (rj-960x600x16x60) (rj-960x600x16x70) (rj-960x600x16x72) (rj-960x600x16x75) (1024x768x16x60) (rj-1024x768x16x70) (rj-1024x768x16x72) (rj-1024x768x16x75) (1152x864x16x60) (rj-1152x864x16x70) (rj-1152x864x16x72) (rj-1152x864x16x75) (1280x720x16x60) (rj-1280x720x16x70) (rj-1280x720x16x72) (rj-1280x720x16x75) (1280x768x16x60) (rj-1280x768x16x70) (rj-1280x768x16x72) (rj-1280x768x16x75) (1280x800x16x60) (rj-1280x800x16x70) (rj-1280x800x16x72) (rj-1280x800x16x75) (1280x960x16x60) (rj-1280x960x16x70) (rj-1280x960x16x72) (rj-1280x960x16x75) (1280x1024x16x60) (rj-1280x1024x16x70) (rj-1280x1024x16x72) (rj-1280x1024x16x75) (rj-640x480x32x70) (rj-640x480x32x72) (rj-640x480x32x75) (rj-720x480x32x60) (rj-720x576x32x60) (rj-800x600x32x70) (rj-800x600x32x72) (rj-800x600x32x75) (rj-848x480x32x60) (rj-848x480x32x70) (rj-848x480x32x72) (rj-848x480x32x75) (rj-960x600x32x60) (rj-960x600x32x70) (rj-960x600x32x72) (rj-960x600x32x75) (rj-1024x768x32x70) (rj-1024x768x32x72) (rj-1024x768x32x75) (rj-1152x864x32x70) (rj-1152x864x32x72) (rj-1152x864x32x75) (rj-1280x720x32x70) (rj-1280x720x32x72) (rj-1280x720x32x75) (rj-1280x768x32x70) (rj-1280x768x32x72) (rj-1280x768x32x75) (rj-1280x800x32x70) (rj-1280x800x32x72) (rj-1280x800x32x75) (rj-1280x960x32x70) (rj-1280x960x32x72) (rj-1280x960x32x75) (rj-1280x1024x32x70) (rj-1280x1024x32x72) (rj-1280x1024x32x75)
directinput: searching joysticks=none
(1: (1: (1rogramobject
framebuffer object created (1024, 1024)
framebuffer object created (256, 256)
tminput: searching for input devices...(1)
tmsystem: searching usb interface (0) 0=radiointerface
tmsystem: searching usb interface (1) 1=unable to open interface device
tmsystem: searching usb interface (0) 1=unable to open joystick device
tmsystem: searching usb interface (1) 1=unable to open joystick device
tminput: 1 devices found
tminput: searching for input devices...(2)
tmsystem: searching dummy usb interface (0) 1=unable to open interface device
tmsystem: searching dummy usb interface (0) 1=unable to open joystick device
tminput: checking for joystick 0=fail
tminput: 1 devices found
sim: loading scenery scenery/neuenbuerg.geo...
sim: 1 objects 0 dynobjects
sim: start position 1 (indoor)
sim: start position 2 (indoor)
sim: start position 3 (indoor)
sim: start position 4 (indoor)
sim: start position 5 (indoor)
sim: ballons=10 (-7.00,-7.00,2.00) (-19.00,7.00,6.00)
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
tmgl: loading geometry objects/balloon.obj= ok
sim: dragrace=(32.00,270.00)
sim: spotarea=(10.00,10.00)
sim: load texture grid 5x5 (pano=0) (compress=1) named neuenbuerg/neuenbuerg=(3.600x4.000) (5x5) (20x10)
sim: sphere params(0)=-0.0500 0.0000 -0.0300
sim: loading object scenery/neuenbuerg/neuenbuerg.obj=tmgl: loading geometry scenery/neuenbuerg/neuenbuerg.obj= ok
ok
sim: loading time=218548 mus
sim: 1 photo scenes
tmcollision: 7681 triangles using 983168 bytes
tmcollision: omin=(-4000.1,-4000.0,-0.0) omax=(4000.0,4000.0,10.5) octmin=(10.0,10.0,10.0)
tmcollision: otnodes=245 otendnodes=123 otdepth=21 otlistareas=188864
tmcollision: otnmaxareas=404 otnavgareas=87 otnminsize=(7.813,7.813,5.272)
tmcollision: otareas=10786 mem=1026312
tmcollision: 245 octrees, using 37240 bytes
tmcollision: total mem=1063552 bytes
tmcollision: time=0.18s
tmcolldynamic: no dynamic objects or triangles
sim: loading aircraft 1 christeneagle...
tmgl: loading geometry aircraft/christeneagle/christeneagle.obj= ok
tmdairfoil: loading naca0015 ok
tmdairfoil: loading flat ok
tmdairfoil: loading naca0009 ok
openal: register sound sound/g15-3000.wav=(12, rd=4.63) ok
openal: register sound sound/g15-5000.wav=(13, rd=4.63) ok
openal: register sound sound/g15-10000.wav=(14, rd=4.63) ok
generating shadow 0=radius=2.35 bbmin=(-1.41 -1.41 -0.51) bbmax=(1.41 1.41 0.29)
sim: creating blurr=Propeller
loading input device calibration config/radio0.tmc=ok
tmmusic: off
tmsystem: calibrating radio deviations= 0 3 6 9 -16 25 (timer=47007) -36 4) 88 (608EFDA6)
openal: loading sound/beep.wav= ok 0 145892184 145922672
openal: loading sound/balloon.wav= ok 1 145892256 145936464
openal: loading sound/crash.wav= ok 2 145892328 222545440
openal: loading sound/splash.wav= ok 3 145892400 222585088
openal: loading sound/glider.wav= ok 4 145892472 222857600
openal: loading sound/glider2.wav= ok 5 222858904 145937768
openal: loading sound/glider.wav= ok 6 145939072 145939120
openal: loading sound/glider2.wav= ok 7 145940448 223904960
openal: loading sound/glider.wav= ok 8 223906288 145940496
openal: loading sound/glider2.wav= ok 9 145941824 145941872
openal: loading sound/glider.wav= ok 10 145943200 145943248
openal: loading sound/glider2.wav= ok 11 145944576 145944624
openal: loading sound/g15-3000.wav= ok 12 145945952 145946000
openal: loading sound/g15-5000.wav= ok 13 145947328 145947376
openal: loading sound/g15-10000.wav= ok 14 223491776 223491824
sim: switching to simulation mode...
tmdynamics: simulation started
sim: aircraft=(-5.00,-6.00,0.51), viewer=(0.00,0.00,1.65)
sim: 2385 memory blocks using 15669056 bytes
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
sim: switching to simulation mode...
tmdynamics: simulation started
sim: aircraft=(-5.00,-6.00,0.51), viewer=(0.00,0.00,1.65)
sim: 2385 memory blocks using 15669056 bytes
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving inputdevice calibration config/radio0.tmc=ok
sim: switching to simulation mode...
tmdynamics: simulation started
sim: aircraft=(-5.00,-6.00,0.51), viewer=(0.00,0.00,1.65)
sim: 2385 memory blocks using 15669056 bytes
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
sim: switching to simulation mode...
tmdynamics: simulation started
sim: aircraft=(-5.00,-6.00,0.51), viewer=(0.00,0.00,1.65)
sim: 2385 memory blocks using 15669056 bytes
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving inputdevice calibration config/radio0.tmc=ok
sim: switching to simulation mode...
tmdynamics: simulation started
sim: aircraft=(-5.00,-6.00,0.51), viewer=(0.00,0.00,1.65)
sim: 2385 memory blocks using 15669056 bytes
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
tmgl: loading geometry aircraft/heli60/heli60.obj= ok
openal: register sound sound/blade1.wav=(12, rd=3.30) ok
openal: register sound sound/gheli1.wav=(13, rd=3.30) ok
generating shadow 0=radius=1.57 bbmin=(-1.08 -1.08 -0.23) bbmax=(1.08 1.08 0.23)
sim: creating blurr=Rotor
sim: creating blurr=TailRotor
openal: loading sound/blade1.wav= ok 12 145946000 145947376
openal: loading sound/gheli1.wav= ok 13 145946048 223491824
sim: switching to simulation mode...
tmdynamics: simulation started
sim: aircraft=(-5.00,-6.00,0.23), viewer=(0.00,0.00,1.65)
sim: 2251 memory blocks using 14956512 bytes
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
sim: switching to simulation mode...
tmdynamics: simulation started
sim: aircraft=(-5.00,-6.00,0.23), viewer=(0.00,0.00,1.65)
sim: 2251 memory blocks using 14956512 bytes
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
sim: switching to simulation mode...
tmdynamics: simulation started
sim: aircraft=(-5.00,-6.00,0.23), viewer=(0.00,0.00,1.65)
sim: 2251 memory blocks using 14956512 bytes
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
sim: switching to simulation mode...
tmdynamics: simulation started
sim: aircraft=(-5.00,-6.00,0.23), viewer=(0.00,0.00,1.65)
sim: 2251 memory blocks using 14956512 bytes
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmdynamics: simulation stopped


pls help