ORIGINAL: johnmCA72
MWC (& IRCWCC) allow only 1 caliber of gun & 1 thickness of "armor". Big Gun & Queen's Own generally allow a variety of each, but with limitations. Nobody accounts for the variety of armament & armor to the depth you describe.
The big issues are administration, reference, & testing for compliance. Everything that's required has to have a corresponding test & some sort of credible (or at least agreed-upon) reference to test against. As a practical matter, you can't go into so much detail that the process gets bogged down & there wouldn't be time for anything but testing ("judging"?). The object, after all, is to get ships (& people) into combat, so there's a real need to keep the certification process streamlined & moving.
JM
thanks, this makes alot more sense and is alot more informative.
The reason why I ask is because I have played board games (or better referred to as table top games) of naval war recreations. Harpoon is an example, and it does go into alot of detail, and yes, games like these do get very involved and very time consuming especially when playing with someone who is novice to the rules. I heard of people actually trying to recreate Harpoon with floating models, I was thinking this might have been such an attempt.