This is definitely a clean and cost effect solution, but how does theelevationunit handle the stress if you stay on the stick too long now that you've removed the slipper clutch?
That is one reason I chose to go with a servo upgrade. When running and gunning I can't spend a lot of time starring at my tank to determine if I've reach max/min gun elevation. Combat makes you do some stupid things with you tank, so I try to minimize the number of fine motor skill operations required