CAP 232 3D setup
I am going to be finishing a 30% 232 pretty soon that will be full 3D capable.
Can someone please tell what setup works best for the 232 i.e
Do you simply have as much movement as poss with loads of expo OR do you flick in £d rates.
Do you have anything mixed for some of the manouvers... That sort of thing
Cheers in advance