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Old 01-28-2010 | 07:26 PM
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johndou
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Default RE: Real Flight G - 3, 4, 5 ?


ORIGINAL: Ed

'' G3 had a number of bugs that have been eliminated through upgrades. The program (G3) that was released on disc is not the same G3/G3.5 that people talk about now. It is quite a different product. ''

So then would you consider the graphics quality of G3 with the upgrades, G3/G3.5, equal to the qraphics quality of G4, G5 ? I really dont believe that I need the frills that G4, and G5 offer.

Ed
The graphics "quality" wasn't affected with the upgrades to G3.

There were many bugs that needed fixing in G3, as is common with RealFlight. Here's just one example of the bugs that were fixed in one of the early upgrades to G3;

FIXED BUGS:
Crash when selecting an aircraft from the MRU whose base vehicle was renamed or deleted
Crash when importing a panoramic image while in fullscreen mode
Multiplayer: crash when using malformed aircraft
Multiplayer: possible to get deadlock in Join dialog
Filenames longer than 128 characters cause numerous problems
Crash can occur if a file fails to open
Lift component applies lift at vehicle center of mass instead of lift component location
Aircraft can get caught in looping pattern around trees
Brakes apply force in incorrect direction, have improper effect on steering
Breakoff is unpredictable
Helicopter skids exhibit no friction after a breakapart event
Heli blades break off in incorrect orientation
Recordings do not save correct position and orientation of broken off pieces
Microturbulence is at 50% by default, should be 0%
Very high speed aircraft exhibit oscillation
Washout calculations for wings are incorrect
Wing downwash behavior needs improvement
Prop wash velocity and fade characteristics need improvement
Electric motors don't die after the prop strikes the ground
Prop strikes are not always detected
Very small forces and impulses, such as those critical for the stability of very light planes and breakoff pieces, are ignored
Brightness setting does not affect PhotoFields
Sim sometimes renders into the area vacated by an MFC dialog that has been closed, instead of rendering to the entire screen
"Restore Original Value" doesn't always take effect immediately
Torque curve editor: certain conditions cause the sim to hang
Torque curve editor: unreasonable resampling values are allowed
Torque curve editor: negative torque values are allowed
NavGuide parameters related to electric engines display incorrect information when using glow engines
Aircraft Editor: in fullscreen it's possible to cause the aircraft viewport to cover the entire screen and then crash on exit
Airport Editor: in certain cases, overwriting an existing airport is not allowed
Airport Editor: after deselecting all panes from Window menu, Reset Window Positions does not bring Pilot Preview back
MultiMode: Remember/Clear Aircraft Position missing from menu
MultiMode: Recordings should be disabled, but hotkey still activates them
Aqueduct airport object spelling fixed
Misc. other physics optimizations
Launcher: uninstall should clean up extraneous items installed by legacy products
Launcher: fails silently if unable to locate program to run, should display error message



I can't understand why someone wouldn't want to be able to have the latest (improved) version of the software. It's my opinion that the ability to upgrade a bug filled "crappy" piece of software is a "requirement" where RealFlight is concerned.