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UCANDO3D Balance

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Old 04-26-2004 | 04:23 PM
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From: Percival, IA
Default UCANDO3D Balance

[:-]Just finished my ucd 60 and put it on the balancer(Great Planes) and had done no pre balancing. I Placed the balancer at the reccomended balance point, which is 4 7/8" from leading edge of wing and immediately the vert. stab dropped to the table. I lifted it up and then the nose dropped. If I held it just right it would balance perfectly at the horizontal (on its own). My question is this, should I move the balance point back or will it be ok where it is? I know definately I don't want to try to fly it if it is tail heavy.

Thanks in advance for the info.
clemrick
Old 04-26-2004 | 05:32 PM
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Default RE: UCANDO3D Balance

you'll be just fine @ 4 7/8" some are going to 6.00" + for 3D ....JW
Old 04-26-2004 | 05:42 PM
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From: BRADFORD, MA
Default RE: UCANDO3D Balance

clemrick mine balanced out the same way it has that fine line witch is very touchy i flew it and it was just fine i also use the grat planes balancer, fly it ! i installed a os46fx with a tune pipe and it hovers just fine
Old 04-26-2004 | 05:50 PM
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Default RE: UCANDO3D Balance

You put a 46 on a UCD3D 60 and it hovered??? WoW.....JW
Old 04-26-2004 | 06:29 PM
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Default RE: UCANDO3D Balance

oops sorry it is a 46 version
Old 04-26-2004 | 06:49 PM
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Default RE: UCANDO3D Balance

I have been working my way back from 4 7/8", I am at around 5 1/2 now and for a complete amateur 3D'er, it makes things like inverted flight and hovering alot easier.

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