Anyone tried an adjustable CG?
#1
Thread Starter
Senior Member
My Feedback: (3)
Joined: Feb 2003
Posts: 513
Likes: 0
Received 0 Likes
on
0 Posts
From: Kennewick,
WA
I'm thinking about converting a plane to have retracts, but I think the wheels would be way to close to the CG, so I got thinking.
I know this would take some design work, but...
What about mounting a weight on some type of track/slider, attached to a servo. So that when landing or taking off you could move the CG back a little with say the flap knob on the Tx. Then once up in the air, move the CG up to the regular position.
Might also be fun on a 3D plane.
I don't know, maybe the weight needed would be too much.
I know this would take some design work, but...
What about mounting a weight on some type of track/slider, attached to a servo. So that when landing or taking off you could move the CG back a little with say the flap knob on the Tx. Then once up in the air, move the CG up to the regular position.
Might also be fun on a 3D plane.
I don't know, maybe the weight needed would be too much.
#4
Senior Member
My Feedback: (4)
This is a rather silly idea.
Nonetheless, it's something that I have thought about on several occasions
But rather than use a weight on a slider (an idea I cast aside early in the thinking stage), I was thinking of having a balloon partially filled with fluid at each end of the plane connected with a tube.
Then have some sort of squeezebag mechanism that could squeeze the fluid from one balloon to the other.
Nonetheless, it's something that I have thought about on several occasions

But rather than use a weight on a slider (an idea I cast aside early in the thinking stage), I was thinking of having a balloon partially filled with fluid at each end of the plane connected with a tube.
Then have some sort of squeezebag mechanism that could squeeze the fluid from one balloon to the other.
#5
Senior Member
My Feedback: (1)
Why do a lot of people try to complicate things ?
Balance your plane with the gear retracted, which is the way you will normally be flying. When the gear is down, MOST retracts will either move the wheels forward slightly or they will stay in the same position relative to the CG. If the wheel moves forward (MOST retracts ), this will make the plane slightly nose heavy. While this will make the plane a little sluggish, it also makes the plane more stable, which IMHO is good for takeoffs and landings
Balance your plane with the gear retracted, which is the way you will normally be flying. When the gear is down, MOST retracts will either move the wheels forward slightly or they will stay in the same position relative to the CG. If the wheel moves forward (MOST retracts ), this will make the plane slightly nose heavy. While this will make the plane a little sluggish, it also makes the plane more stable, which IMHO is good for takeoffs and landings
#6
ORIGINAL: Campy
Why do a lot of people try to complicate things ?
Balance your plane with the gear retracted, which is the way you will normally be flying. When the gear is down, MOST retracts will either move the wheels forward slightly or they will stay in the same position relative to the CG. If the wheel moves forward (MOST retracts ), this will make the plane slightly nose heavy. While this will make the plane a little sluggish, it also makes the plane more stable, which IMHO is good for takeoffs and landings
Why do a lot of people try to complicate things ?
Balance your plane with the gear retracted, which is the way you will normally be flying. When the gear is down, MOST retracts will either move the wheels forward slightly or they will stay in the same position relative to the CG. If the wheel moves forward (MOST retracts ), this will make the plane slightly nose heavy. While this will make the plane a little sluggish, it also makes the plane more stable, which IMHO is good for takeoffs and landings
#7
Senior Member
Joined: Oct 2004
Posts: 174
Likes: 0
Received 0 Likes
on
0 Posts
From: Chesterfield,
VA
ORIGINAL: Deadeye
It would seem to me that the CG wouldn't change at all. The retracts are using the same hinge location no matter if they are up or down. It shouldn't matter to the CG.
It would seem to me that the CG wouldn't change at all. The retracts are using the same hinge location no matter if they are up or down. It shouldn't matter to the CG.
#8

My Feedback: (4)
Well, whether or not the CG would change depends on the type of retract, or rather the direction of retraction. 
If the retracts move in towards the fuse (or out), then the CG won't change, but if the retracts rotate and move forward (or back) then the CG will change.
Mike,
Ballons and squeeze bags? Why not lead shot in a tilting box or tube? (With hatches to prevent unwanted changes of course.)
Dennis-

If the retracts move in towards the fuse (or out), then the CG won't change, but if the retracts rotate and move forward (or back) then the CG will change.
Mike,
Ballons and squeeze bags? Why not lead shot in a tilting box or tube? (With hatches to prevent unwanted changes of course.)

Dennis-
#9
Senior Member
Joined: Sep 2002
Posts: 2,353
Likes: 0
Received 0 Likes
on
0 Posts
From: Up north,
ND
ok, not exactly cg, but close... couple years ago I saw a show on discovery that showed a guy who converted a small 2 seater to have a pivoting wing. basically instead of a normal wing like planes usually run, this one was only attached at 1 pivot point at the center of lift. supposidly it was impossible to stall since the front of the wing would dip if it encountered a stall... anyone up for incorporating that into rc?
#11

My Feedback: (12)
ORIGINAL: Backwing
I'm thinking about converting a plane to have retracts, but I think the wheels would be way to close to the CG, so I got thinking.
I know this would take some design work, but...
What about mounting a weight on some type of track/slider, attached to a servo. So that when landing or taking off you could move the CG back a little with say the flap knob on the Tx. Then once up in the air, move the CG up to the regular position.
Might also be fun on a 3D plane.
I'm thinking about converting a plane to have retracts, but I think the wheels would be way to close to the CG, so I got thinking.
I know this would take some design work, but...
What about mounting a weight on some type of track/slider, attached to a servo. So that when landing or taking off you could move the CG back a little with say the flap knob on the Tx. Then once up in the air, move the CG up to the regular position.
Might also be fun on a 3D plane.
#12
Thread Starter
Senior Member
My Feedback: (3)
Joined: Feb 2003
Posts: 513
Likes: 0
Received 0 Likes
on
0 Posts
From: Kennewick,
WA
I was basically thinking out loud. Thinking that I would want some weight aft of the gear so it doesn't nose over.
But I think your right Chuck.
But I think your right Chuck.
#13
Senior Member
Campy said it all -- don't worry about trivialities--- balance for the normal in-flight configuration & go flying. There will be more trim change (nose down) from the gear extension, than the change (if any) resulting from a CG shift due to gear movement.
#14
Senior Member
Joined: Apr 2002
Posts: 4,987
Likes: 0
Received 0 Likes
on
0 Posts
From: Laurel, MD,
Minn,
Just use a battery powered reverseable pump and two fuel tanks filled with water if you want to shift weight that way.
I've thought of using a jack screw arragement to slide a weight back towards the tail (small weight, long travel) to make a plane really tail heavy for some fun in the air.
As for dealing with retracts, if you use light wheels, the CG shift isn't really that much, and usually results in the CG coming forward when the gear is down, which is a good thing anyway, as mentioned above.
Just use a battery powered reverseable pump and two fuel tanks filled with water if you want to shift weight that way.
I've thought of using a jack screw arragement to slide a weight back towards the tail (small weight, long travel) to make a plane really tail heavy for some fun in the air.
As for dealing with retracts, if you use light wheels, the CG shift isn't really that much, and usually results in the CG coming forward when the gear is down, which is a good thing anyway, as mentioned above.
#15
Senior Member
Joined: Aug 2004
Posts: 422
Likes: 0
Received 0 Likes
on
0 Posts
From: BERNVILLE,
PA
generally as has been noted it will even out due to gear drag causing trim changes as well. moving the CG around has been done on full size planes such as the B-1 Bomber due to the swing wing and the fact that fuel consumed in flight changes CG.(were talking thousands of pounds here)but its a dicy business if not done corectly.
#16
Senior Member
My Feedback: (50)
Joined: Mar 2002
Posts: 5,405
Likes: 0
Received 0 Likes
on
0 Posts
From: Mira Mesa, CA
I was always under the impression that Hanno Prettner used to do this in his pattern ships (in the '80's) to make his plane "snap" more crisply--- (Dunno where I read/heard this-)
A servo pushed a weight backward a bit to give a more aft cg-
A servo pushed a weight backward a bit to give a more aft cg-




