Big Stik 40 taildragger conversion
#26
I was going to fly it yesterday, but it was too windy for me too. So, it hasn't been up in the air yet. I'll decide after I fly it wether or not the landing gear should move forward. Right now the plane balances perfectly, according to the manual.
-Scott
#27
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From: Chesterfield,
VA
Amsterdamn,
Is the leading edge of your gear tapered and the back straight? It looks like it might be in the pics. If it is, you might try flippin gth egear around the other way. I've attached a pic form the plans I have. The dotted lines show the main gear for a taildragger Stick. You can also see where the CG is relative to the gear on the plans.
The plane looks nice by the way!
Mark
Is the leading edge of your gear tapered and the back straight? It looks like it might be in the pics. If it is, you might try flippin gth egear around the other way. I've attached a pic form the plans I have. The dotted lines show the main gear for a taildragger Stick. You can also see where the CG is relative to the gear on the plans.
The plane looks nice by the way!
Mark
#28

My Feedback: (1)
The nominal location for a tail dragger gear flying off of pavement is the axle under the leading edge of the MAC. On a Stick, this is under the leading edge. For grass flying, move it slightly forward.
Here's the dynamics. A tail dragger is unstable. The CG wants to lead the drag so a tail dragger always wants to swap ends. A nose gear plane which has the CG forward of the main gear is stable. The closer you have the CG to the main gear on a tail dragger, the more stable it is, but the easier it is to nose over. Put the gear forward and it doesn't nose over, but get a little out of sorts and that CG way back there wants to swing around and ground loop you. Locating the axle about 15 degrees forward of the CG is a good compromise for pavement.
Normally, your wheels are also straight forward or slightly toed inward. Don't over do the toe in or you'll cause nose over from wheel scuff drag. Naturally, they need to be free rolling as any drag is going to drive you nuts trying for a straight take off.
Each plane is different, but normally, you have to ease the power in so the plane won't nose over. On long fuselage planes, this is less of a necessity. The World Models Mach II has a fairly long fuselage and you can pop the power to it safely. A Stick has a medium short fuselage, so I would add power smoothly over a count of "one thousand." On a scale plane, you may need to hold up elevator to keep from nosing over.
In my opinion, the quicker you get the tail up, the better. The rudder tends to be less sensitive than the tail wheel in most cases and air flow tends to straighten the plane out.
Here's the dynamics. A tail dragger is unstable. The CG wants to lead the drag so a tail dragger always wants to swap ends. A nose gear plane which has the CG forward of the main gear is stable. The closer you have the CG to the main gear on a tail dragger, the more stable it is, but the easier it is to nose over. Put the gear forward and it doesn't nose over, but get a little out of sorts and that CG way back there wants to swing around and ground loop you. Locating the axle about 15 degrees forward of the CG is a good compromise for pavement.
Normally, your wheels are also straight forward or slightly toed inward. Don't over do the toe in or you'll cause nose over from wheel scuff drag. Naturally, they need to be free rolling as any drag is going to drive you nuts trying for a straight take off.
Each plane is different, but normally, you have to ease the power in so the plane won't nose over. On long fuselage planes, this is less of a necessity. The World Models Mach II has a fairly long fuselage and you can pop the power to it safely. A Stick has a medium short fuselage, so I would add power smoothly over a count of "one thousand." On a scale plane, you may need to hold up elevator to keep from nosing over.
In my opinion, the quicker you get the tail up, the better. The rudder tends to be less sensitive than the tail wheel in most cases and air flow tends to straighten the plane out.
#30
Here's the dynamics. A tail dragger is unstable. The CG wants to lead the drag so a tail dragger always wants to swap ends.
Ground loops are caused by engine/prop torque and differences in lift of the wings (i.e. from a cross wind - upwind wing has more lift). Tailwheels have no correlation to ground looping. You just don't see nose gear on designs noted to ground looping, short coupled airframes like WWI biplanes, because there is no where to attach one.
#31
ORIGINAL: amsterdamn
Need some help here. Everything on this plane fit together perfectly, with one exception. The #2 1/2" screws used to mount the control horns on the ailerons are a hair too short. If only they were a few millimeters longer they would be fine. I've searched on Tower Hobbies but could not find any #2 screws longer than 1/2". A friend of mine went to the LHS today and they also do not have anything longer. I seriously doubt I'll find this hardware at Home Depot, so that's not going to work either. I've already drilled the holes in the ailerons to mount these control horns so I'd really like to find longer #2 screws. Anybody know where I can find some?
Need some help here. Everything on this plane fit together perfectly, with one exception. The #2 1/2" screws used to mount the control horns on the ailerons are a hair too short. If only they were a few millimeters longer they would be fine. I've searched on Tower Hobbies but could not find any #2 screws longer than 1/2". A friend of mine went to the LHS today and they also do not have anything longer. I seriously doubt I'll find this hardware at Home Depot, so that's not going to work either. I've already drilled the holes in the ailerons to mount these control horns so I'd really like to find longer #2 screws. Anybody know where I can find some?
http://www2.towerhobbies.com/cgi-bin...?&I=LXDMP4&P=0
>>>>>>>>edit:
I saw your post that you found a solution after I posted the link
I have bought a bunch of fasteners from Micro Fasteners
For the general "Machine Screws" category:
http://www.microfasteners.com/catalog/products/MSC.cfm
Lots of options:
Pan Head Machine Screws - Phillips
http://www.microfasteners.com/catalo...ts/MSCMSPP.cfm
MSPPS0210 qty 100 2-56 x 5/8 Stainless $ 3.80
MSPP0212 qty 100 2-56 x 3/4 Plated $ 2.95
#32
ORIGINAL: jagnweiner
Amster-- One tip for the maiden. I had a real tough time at first keeping oriented. Even though the top of the wing has the crosses, at a distance it all looked the same. I was flying late in the afternoon, so the light was not real good. When I flew today, I felt much more comfortable and didn't really have any trouble. I kept it a little closer, so I could see it a little better.
Have fun!
-Scott
Amster-- One tip for the maiden. I had a real tough time at first keeping oriented. Even though the top of the wing has the crosses, at a distance it all looked the same. I was flying late in the afternoon, so the light was not real good. When I flew today, I felt much more comfortable and didn't really have any trouble. I kept it a little closer, so I could see it a little better.
Have fun!
-Scott
#33
ORIGINAL: top242
Hi!, As it is the best option? tail dragger or tricicle landing? for the pilots aerobatics and hard surface for landing, no grass. Thanzs!
Hi!, As it is the best option? tail dragger or tricicle landing? for the pilots aerobatics and hard surface for landing, no grass. Thanzs!
But take a look at the big dog FAI & F3A pattern models and you will not see a nose wheel very often.




