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Old 09-25-2006 | 02:18 PM
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Ok first off please do not laugh at me for this, but i have a question. I have been building rc planes for about 2 1/2 years but never had the guts to fly, well after lots and lots of time on a sim i think i want to try flying now. The only question i have is about my electric starter, should it be turning clockwise or counter clock wise? thanks for you help.
Old 09-25-2006 | 02:27 PM
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Default RE: starting question

Counter clock wise, looking at it from the front of the airplane.

[8D]
Old 09-25-2006 | 03:11 PM
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Default RE: starting question

thats what i thought, thanks for the help man
Old 09-25-2006 | 03:27 PM
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Default RE: starting question

If you ever forget rotation direction just look at the pitch of the prop and see what way it should turn to move air in the direction you want.
Old 09-25-2006 | 03:45 PM
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Default RE: starting question

[sm=lol.gif][sm=lol.gif][sm=lol.gif][sm=lol.gif][sm=lol.gif][sm=lol.gif][sm=lol.gif] Just kidding.... Usually CCW unless you have counter-rotating props like on a Twin using K & B's engines...Rob
Old 09-25-2006 | 04:21 PM
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Default RE: starting question

scalemig - we don't ever mind answering questions like this BUT this is one of the MANY things you should be discussing with an instructor. PLEEEEEZE get with an instructor. After all this time, we want you to succeed. Instruction will greatly improve your odds of bringing home an intact airplane instead of a bag of trash. The sim is a big help but it doesn't do it all.
Old 09-25-2006 | 08:31 PM
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Default RE: starting question

bruce is right, ground handling and take offs are stupid easy on a flight sim. In real life, the run way will want to try and turn the plane all kinds of directions. Just that takes practice to keep the plane travelling straight, especially on a grass run way at take off speeds which can be up to 40 mph for a trainer. Also the airplane engines will appear to be running great on the ground but if not adjusted properly will unexpectedly quit on you when the start to climb right after a take off. Have you practiced a deadstick (engine out) landing on the flight sim?? If you are serious about this hobby, please find out where the nearest RC club is and get out there for a visit. Its much more fun when you can come home after a days flying while training and your plane is still in 1 piece rather than "to go it alone" and crash in about 30 seconds or less! [X(]
Old 09-26-2006 | 05:27 AM
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Default RE: starting question

Echo:

PLEASE get with an instructor!!!

BTW, the starter leads connect positive to positive and negative to negative to the battery. That's red to red and black to black. Unless the starter has been rewired, this will give you the correct rotation.

Dr.1
Old 09-26-2006 | 11:00 AM
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Default RE: starting question

Just Another Note.Buy An ARF( I Can't belive I Typed That) Because Your Trainer May Not Survive Your Training.I Would Hate To See A Kit With All That TLC Built In To It Give It Up On Your First Flight.I Am Shur Your Kit Would Handle A Crash Better Then An ARF.Or Find A Used Trainer And Put You Gear In That Ship.
Good Luck Training,Landing Is The Fun Part [X(]
Old 09-26-2006 | 11:06 AM
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Default RE: starting question

BTW - what kind of plane have you selected to fly for your first plane?

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