Aerobatic maneuver question
#1
Thread Starter
Member
Joined: Sep 2007
Posts: 44
Likes: 0
Received 0 Likes
on
0 Posts
From: Hillsboro,
OR
I have looked and I cannot find what this move is called.. From level flight you pull verticle, do a 180 degree roll pull back to do loop and at the bottom you are going opposite of the direction you started from. I have seen A-10's do this move in airshows showing how it can shoot at tanks and turn right around shoot them again in a matter of seconds.
#2

My Feedback: (7)
Joined: Feb 2002
Posts: 2,051
Likes: 0
Received 0 Likes
on
0 Posts
From: Keller, TX
A half reverse Cuban Eight will do what you describe, but I don't know why the vertical part. The Cuban Eight goes up at about 45 degrees, then the half roll and half loop to level. [sm=confused.gif]
#6

ORIGINAL: exeter_acres
there are no vertical lines in a 1/2 cuban
sounds more like a figure 9 to me
there are no vertical lines in a 1/2 cuban
sounds more like a figure 9 to me
A figure 9 is a 3/4 loop which often leads to a dirt-nap.

The described manuever is referred to as a "Humpty Bump" with a 1/2 roll on the "up line". It's a common manuever in both model A/C and full size aerobatics.
http://www.iac.org/begin/figures.html#Humpty-Bump
#8
Senior Member
My Feedback: (67)
Joined: Feb 2002
Posts: 1,381
Likes: 0
Received 0 Likes
on
0 Posts
From: NORTHWOOD,
IA
Could it be a "P" Loop, but that would be a 1/2 roll on the up line,then the loop and exiting out going the oposite direction. If you did a full roll on the up line, you would be pushing over the top of the loop and exiting inverted.
NEDYOB
NEDYOB
#10
Senior Member
Joined: May 2005
Posts: 2,989
Likes: 0
Received 0 Likes
on
0 Posts
From: Park Rapids, MN
We don't know if Eric97217 meant absolutely pulling up to vertical or just pulling up. The maneuver described sounds like a simple split S to me (also called a Reverse Cuban Eight). The fact that he alludes to A-10s using this maneuver to quickly reverse direction makes me think he's describing a Split S, also. Since it's difficult to describe the movement of an object through space, unless he better describes what he's seeing/doing, we'll never know.
#12
Senior Member
My Feedback: (11)
Joined: Apr 2005
Posts: 919
Likes: 0
Received 0 Likes
on
0 Posts
From: Galloway,
NJ
Humpty Bump Turnaround: Flying straight and level pull / push 1/4 loop to verticle upline, perform 1/2 roll,
Pull / push 1/2 loop to verticle downline, pull / push 1/4 loop to straight and level in the opposite direction of entry.
Can be entered and exited from upright or inverted.
Options. Flying straight and Level pull / push 1/4 loop to verticle upline, perform 1/4 roll, pull /push to 1/2 loop
to verticle downline, perfom 1/4 roll, push /pull 1/4 loop to exit straight and level in opposite direction as entry.
This is a cross box option which allows the pilot to move the plane either closer to or farther from the flightline.
This is a narrative of a Pattern humpty bump, Imac and full scale may do it different in regards to roll placement.
The humpty bump can also be done in the center of the aerobatic box which you could omit the rolls or add another
half roll on the downline, or change the direction of the 1/4 rolls so you exit in the same direction as entry.
No matter how the maneuver is done it will look like and upside down U.
Pull / push 1/2 loop to verticle downline, pull / push 1/4 loop to straight and level in the opposite direction of entry.
Can be entered and exited from upright or inverted.
Options. Flying straight and Level pull / push 1/4 loop to verticle upline, perform 1/4 roll, pull /push to 1/2 loop
to verticle downline, perfom 1/4 roll, push /pull 1/4 loop to exit straight and level in opposite direction as entry.
This is a cross box option which allows the pilot to move the plane either closer to or farther from the flightline.
This is a narrative of a Pattern humpty bump, Imac and full scale may do it different in regards to roll placement.
The humpty bump can also be done in the center of the aerobatic box which you could omit the rolls or add another
half roll on the downline, or change the direction of the 1/4 rolls so you exit in the same direction as entry.
No matter how the maneuver is done it will look like and upside down U.
#13
ORIGINAL: overbored77
Humpty Bump Turnaround: Flying straight and level pull / push 1/4 loop to verticle upline, perform 1/2 roll,
Pull / push 1/2 loop to verticle downline, pull / push 1/4 loop to straight and level in the opposite direction of entry.
Can be entered and exited from upright or inverted.
Options. Flying straight and Level pull / push 1/4 loop to verticle upline, perform 1/4 roll, pull /push to 1/2 loop
to verticle downline, perfom 1/4 roll, push /pull 1/4 loop to exit straight and level in opposite direction as entry.
This is a cross box option which allows the pilot to move the plane either closer to or farther from the flightline.
Humpty Bump Turnaround: Flying straight and level pull / push 1/4 loop to verticle upline, perform 1/2 roll,
Pull / push 1/2 loop to verticle downline, pull / push 1/4 loop to straight and level in the opposite direction of entry.
Can be entered and exited from upright or inverted.
Options. Flying straight and Level pull / push 1/4 loop to verticle upline, perform 1/4 roll, pull /push to 1/2 loop
to verticle downline, perfom 1/4 roll, push /pull 1/4 loop to exit straight and level in opposite direction as entry.
This is a cross box option which allows the pilot to move the plane either closer to or farther from the flightline.
. Still its an impressive aircraft to watch fly, and amazing maneuverability considering its size.In a true Split-S the model performs one-half (1/2) roll in level flight then immediately executes one-half inside loop to level flight in opposite direction as entry. The reverse Cuban 8 requires a pilot to pitch the plane up.
Hogflyer
#14
Thread Starter
Member
Joined: Sep 2007
Posts: 44
Likes: 0
Received 0 Likes
on
0 Posts
From: Hillsboro,
OR
Humpty Bump Turnaround: Flying straight and level pull / push 1/4 loop to verticle upline, perform 1/2 roll,
Pull / push 1/2 loop to verticle downline, pull / push 1/4 loop to straight and level in the opposite direction of entry.
Can be entered and exited from upright or inverted.
Pull / push 1/2 loop to verticle downline, pull / push 1/4 loop to straight and level in the opposite direction of entry.
Can be entered and exited from upright or inverted.



