learn torque roll on g2
#2

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From: Bellingham,
MA
I would recomend trying the plane found at this location: http://www.bestrc.com/hobbies-bin/co...cCap232-2X.exe
I have found it to be a forgiving setup for torque rolling.
Kevin S.
I have found it to be a forgiving setup for torque rolling.
Kevin S.
#3
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From: Bloomington, IL
Realflight and G2 helped me with learning how to TR.
It was usefull in learning the orientaion with the rudder and elevator while the plane is torquing. Once you have that down TR'ing on the sim is far too easy. Not very realistic. But, for the orientation stuff, it definately helps.
It was usefull in learning the orientaion with the rudder and elevator while the plane is torquing. Once you have that down TR'ing on the sim is far too easy. Not very realistic. But, for the orientation stuff, it definately helps.
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G2 will help you a lot. I first learned on G2. It took about 2 months (40 hours). I have a Hovering cobra. After 2 weeks with the Cobra, I could hover about 15 feet off the ground and hold it there about 20-30 seconds. The third week I took it out, the motor sputterd and I was to low to the ground to recover and ouch!. Damage was a minimal but I did not feel like repairing it due to the fact I have another one built and a a su do koi arf. I am using the Su do koi now for TR practice. The Su do koi is not as stable as the Cobra but now I am hovering longer and better with
Su do koi. My goal is to the ground by end of next month (March). I do not think about the stick movements anymore. The simulator took care of that. I think using the simulator will cut down on the learning process a lot. You will not have to think about the stick movements once you learn on the simulator and that is half the process.
Su do koi. My goal is to the ground by end of next month (March). I do not think about the stick movements anymore. The simulator took care of that. I think using the simulator will cut down on the learning process a lot. You will not have to think about the stick movements once you learn on the simulator and that is half the process.
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From: Talladega, Alabama
I agree with the above information also. What I like to do on the simulator is to increase the size of the plane, such as the cap, to its maximum size that is ten times larger. At this size the plane moves so slow that you have plenty of time to think. As you get better at hovering you can reduce the size. Of course you will need to increase the control surfaces for 3D. James Goss
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From: Tucson
Kevin
Thanks for posting the CAP 232 2x, its far more suitable for me than anything else on there. Who knows, maybe someday i'l be able to do this?!
shmo
Thanks for posting the CAP 232 2x, its far more suitable for me than anything else on there. Who knows, maybe someday i'l be able to do this?!
shmo



