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Loops
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Okay, got my stinger out again today. Really enjoying this bird. I am really starting to get into loops but i seem to be getting "stuck" on the top. I am getting more inverted hovering practice than basic aerobatics. LOL. Is there a trick to these loops. I don't have a sim (mac) so i can't practice on the computer.
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RE: Loops
ORIGINAL: Cambo Okay, got my stinger out again today. Really enjoying this bird. I am really starting to get into loops but i seem to be getting "stuck" on the top. I am getting more inverted hovering practice than basic aerobatics. LOL. Is there a trick to these loops. I don't have a sim (mac) so i can't practice on the computer. |
RE: Loops
As you climb further into the loop, ease off collective gradually until the are slightly negative at the top. If you ease off too early, you will be getting to negative pitch before you get to the top and this will start the heli slowing down then flying backwards.
Also, keep your pitch (elevator) stick pulled back all the way through. |
RE: Loops
Some people think they need -4 or 5 at the top, as you say, an inverted hover. With a constant speed loop you really only need 0 or -1 degrees.
Calvino, that wasn't a loop it was a figure 9 :D |
RE: Loops
ORIGINAL: Cambo ... I am really starting to get into loops but i seem to be getting "stuck" on the top.... Maybe you are anticipating a command and thereby slowing down the heli too much, as mentioned before. Rafael |
RE: Loops
I think i am doing what barracudahockey is saying. I get nervous on the top and add in a little to much collective. As a result of me adding in so much negative the heli literally stops on the top of the loop. I will have to discipline myself to add in less negative pitch. I have also found the momentum for loops is key with helis unlike airplanes.
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RE: Loops
ORIGINAL: BarracudaHockey Some people think they need -4 or 5 at the top, as you say, an inverted hover. With a constant speed loop you really only need 0 or -1 degrees. Calvino, that wasn't a loop it was a figure 9 :D |
RE: Loops
Don't forget the forward speed. I also find that the more I do loops, I typically don't have any negative pitch anymore for the high speed loops. I'm at 0, if not +1 - +2 Degrees, most of the time in loops. You can use your cyclic to control the height of the loop. Really high round loops, pull back slowly on the cyclic while maintaining positive pitch, slowly ease off the pitch as you get around the inverted point, and before you get back vertical start putting the positive back in. That's how I do em most of the time.
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RE: Loops
ORIGINAL: Cambo .... I have also found the momentum for loops is key with helis unlike airplanes. Rafael |
RE: Loops
I've been doing loops in Normal mode. If you pull too much cyclic, the loop becomes something else - a lip?
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