RE: Why not move on to R/C ?
Ok, I did not mean U/C was inferior to R/C. But I think these are two different things and moving in 3D is essential for me. Pattern flying, ... adds a lot to the thing. Managin more than ten channels on one single aircraft make it even more real... Seaplanes ...etc etc...
Even if I do not have any force feedback, I still quite understand what's going on in my aircraft, and that's very close to flying a real aircraft.
Not bashing U/C, definitely : just have fun !