Sigrun, I do believe you were being quite harsh on Stykaas in your first post. By that time we had already determined that his unfortunate tone was unintended, unfortunate and had much to do with his lack of familiarity with English. The tone of his post had been brougt up and dealt with to the satisfaction of all and did not need your harsh words added to the heap. Perhaps if you'd taken the time to read all the posts and look between the lines? (Ooh, I made a pun

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Anyway, Strykass, if you're still reading this thread I go along with the others when I say you should look into this aspect of modeling a little more if you can find the time. Control line is obviously not as popular as RC these days but the groups ARE out there. Check into your area a little more and I'm sure you'll find out that there is an active group.
And for the record there is NOTHING IN MODELING that I have ever done that can equal the excitement of control line combat. Even RC combat, as exciting as I imagine it would be, pales by comparison because you don't have the physical aspect of dodging in and around your opponent to avoid the line tangles while trying to gain the advantage. I see CL combat as a modern day sword match model airplane style. Build a profile stunter and just reduce the control throws and keep the balance forward and use that as a trainer. Tune it up as your skills adapt and then try some combat.
Combat is something I come back to now and then and then the brutal amount of building and repairs chases me away for a while. But the adrenaline rush of the arena keeps me coming back....