RCU Forums - View Single Post - Hovering
Thread: Hovering
View Single Post
Old 05-28-2002 | 03:45 PM
  #20  
hoveralot
Senior Member
 
Joined: Jan 2002
Posts: 143
Likes: 0
Received 0 Likes on 0 Posts
From: Caracas, VENEZUELA
Default Hovering Giles

Hi,

I have that airplane but i'm using a ST .90 and 14X6 prop for power. This airplane is very dificult to keep in hover even if you play with the thrust angle, what i did was to use the maximun travel for ailerons and use dual rates so when in normal fligth it won't bee too touchy, then when in hover attitude i don't "rock" the throttle too hard because it will ALWAYS cause a Torque Roll that can not be stopped. Just try to find the necesary power to hold the hover and keep it there unless you need to correct a lot (usually when learning) to keep the nose high.

There is something i have heard a lot about "rock the Throttle" when in hover but in my experience it is not true at all. I'm able to hover my Super Wasp (excellent hover instructor) for as long as i want, i can do tail touches and land from a tail touch without problems and i ONLY rock the throttle when i need to correct a lot in elevator or rudder but for normal steady hover i just keep the throttle in the perfect place and the SW will stay there for as long as i want, in fact, i do tail touches just by using one click less for power.

I have read this in Frank Noll Jr. web page who wrote that rocking the throttle is only for correcting and torque rolling and not for steady hover.

I agree that airframes help a lot and using a sim is the best way to learn how to hover an airplane, what 3DMIKE wrote is the right way to learn how to hover an airplane.

P.D. Excuse my english.