RE: Hovering on Real Flight G2
OK, I can see where you're coming from and your thinking behind it. Yes I agree that if you've become used to making rapid control inputs in all directions/combinations to keep a plane hovering etc then you may have a head start in trying it for real in as much as you are used to making control inputs without 'thinking'
I suppose it's a bit like learning to drive a car on ice. You'd learn to naturally change gear/use pedals and counteract big skids, slides and spins so the first time you drove on a normal road you'd find steering/braking etc a lot simpler.
I can't help still thinking thought that 3Ding stock planes will teach you control input awareness when the model is at different attitudes - I don't think you will be immediately able to torque roll/hover/harrier etc but you will be entering the right control inputs to correct any waywardness of the model.
Go out, get 3 mistakes high and try some 3Ding. Then let us know which simulator approach works best for you - will be interesting to see.
Rgds,
Mark