RCU Forums - View Single Post - FLAT SPINS?
Thread: FLAT SPINS?
View Single Post
Old 06-30-2003 | 07:37 PM
  #9  
southern_touch99
Senior Member
 
Joined: May 2003
Posts: 162
Likes: 0
Received 0 Likes on 0 Posts
From: GA
Default FLAT SPINS?

I agree this is a pretty good site as far as getting feedback quickly.

The blender is actually considered to be a 3D manuver but its not all that tricky. First off, lets define what a blender is. It is actually a fast roll on a down line that transitions into an inverted flat spin (that virtually stops with larger airplanes). How to do it?: Altitude is key here, climb up to around 3 or 4 mistakes high and pull the trottle, nose the airplane down in a straight line towards the ground and push full left aileron, after a few rolls (2-3) add opposite rudder and full down elevator (note full left aileron is still being applied). To fly out then just relax the stick gain altitude and fly out inverted or right side up(may require a half roll to get sunny side up).