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Old 07-08-2004 | 10:35 AM
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Bowser
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From: Ft. Lauderdale, FL
Default RE: AFP realism

The plane was designed to fly like Mr Matt's real Extra at 100%. There are a couple settings that AFP had to set in the TMD file to make its velocity' etc feel like "real time" to Mr Matt. Increasing the simulator speed kills all sliding maneuvers like the wall etc[&o]. If the plane will not it torque roll fast enough then increase the engine torque on a copy. If the plane is not revolving fast enough then you can edit the TMD file far past the torque limits of the program (using a word processor) and it will spin like a top in a torque roll. You can also increase engine size and props to help. Another trick is shortening the wingspan. If you want to make a single plane that will do all maneuvers great, it is not going to happen. Each maneuver requires different settings and every change causes a reduced quality with some other maneuver. I try to find a good compromise for all to create a single splice-less video. When I see a video of a flight containing splices, then file 13. That means either several crashes or plane settings changed between splices. I prefer try to keep it as real as possible.