Here's a cut and paste of my "HOVER" post
Select the flying field of your choice, (I prefer to start with the sod farm)
Then select your aircraft, select the E3D Plane, then select "edit E3D Plane"
From there start making your changes, then save the plane with a name of your choice.
Forget the dual rates that it is already set up with, leave the throw %'s where they are
(except rudder change to 140%) And exponential to ALL control surfaces on the high rates.
Rudder 20%
Aileron 90%
Elevator 70%
Fly around like that for a while to get used to the new plane, then go to "edit aircraft" and find the CG fields in the airframe section,
and set the "Y" to -.60
Then begin to fly, trim the plane to fly level upright and inverted.
You'll then notice upon low throttle (landing) the plane will want to nose up, you can add "flapperons" to channel #5 switch giving you "flaps up"
This keeps the plane from nosing up allowing you to land better. You can do this by right clicking the channel and adding "add complex input feed" to the fields. It's kind of tricky but it works. After this you'll be hovering in NO TIME!