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Old 08-25-2004 | 02:59 AM
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Default easiest 3d move..

hey guys,

Im building a burrito right now and this will be my first 3d plane.
I was wondering what the easiest 3-d moves are that i can practice on my AFP sim and then on hte burrito.

also if you guys have any tips for these moves..
thanks alot
Felix
Old 08-25-2004 | 10:46 AM
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Default RE: easiest 3d move..

http://www.horizonhobby.com/Explore/...ArticleID=1022

http://www.horizonhobby.com/Explore/...ArticleID=1033
Old 08-25-2004 | 08:41 PM
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Default RE: easiest 3d move..

I would say the elevator and harrier are the easy ones. Very good way to learn how to use the rudder to steer.
Old 08-25-2004 | 08:47 PM
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Default RE: easiest 3d move..

Ok, dont shoot me down for thi one Im only new to 3D, I know what a harrier is but what is an elevator??

Fly-guy
Old 08-25-2004 | 09:13 PM
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Default RE: easiest 3d move..

An elevator is a maneuver where you get up pretty high maybe 200' with a 60 size plane and slow the plane to a stop (idle) and increase to full up elevator throw, at least 45 degrees elevator throw. If you enter it correctly the plane will sit flat and not drop a wing or "stall" But will begin to descend vertically flat, just like it would sit on the runway. When you get it right the plane sits real flat and just comes straight downward pretty quickly..

Also some guys will get into the elevator by performing a wall type maneuver. Chop the throttle and dive about 30' straight dowm and then suddenly apply full up elevator, the plane will sortof "pop" into the elevator maneuver. Looks cool but its a little tricky especially if you are new to aerobatics.

To fly out ease the elevator to neutral and the throttle back in easy as needed to fly out level. If you throttle up to fast or let the elevator out too slow, the nose will shoot straight up and it will flip over, too slow and it stalls.


Problems you will face...
1. Wingrock. Wings will rock back and forth faster and faster until the plane drops the wing (stalls).
Correct with aileron and elevator throw and while you are learning its better to have a little too much throttle than not enough, gradually work it down
2. Wingrock,, hehehe, seriously
3. Nose drops out,, need more up elevator or a little more throttle
4. Nose pops up,, too much throttle upon entry. But you may have to ease it in to stabilize as it begins to descend..

Be ready with the throttle, poweris your friend. If you stall and the nose points down gun the throttle and pull out. IF you dont have enough wind moving over the surfaces they often wont respond so throttle up and give them something to work with. Mega power and a reliable battery pack are a 3ders best friends..

Mike
Old 08-25-2004 | 09:27 PM
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Default RE: easiest 3d move..

Sounds pretty cool. I really cant wait to get my little profile out so can have a bit of fum 3Ding and annoying all the blokes who just fly with the pattern[sm=bananahead.gif][sm=cool.gif]

Fly-guy
Old 08-25-2004 | 10:30 PM
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Default RE: easiest 3d move..

Yup, the harrier is the best first maneuver to get down. It teaches you all the rudder control you'll need later in 3D
Old 08-27-2004 | 10:19 AM
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Default RE: easiest 3d move..

I was also going to say the Harrier. Also, make sure you have all the basics of flight and aerobatics down well. If you are new to 3D and have not done a lot of inverted flying and knife edge (KE) flying, then go out and do whole flights in those attitudes, especially inverted. I'm not talking about a little inverted here and there during a flight, I'm talking about tanks and tanks and tanks of gas burnt flying inverted. When your airplane falls out of a maneuver at 0 airspeed you need to know how to recover at any attitude.
Old 08-27-2004 | 10:44 PM
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Default RE: easiest 3d move..

The blender is super easy as well. If you put the right movements in then its going to work (a bit harder when you have a big thick airfoil that wont allow the wing to stall properly.)

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