Improving harrier performance
#1
Thread Starter

My Feedback: (6)
Joined: Aug 2004
Posts: 1,406
Likes: 0
Received 0 Likes
on
0 Posts
From: El Segundo,
CA
So, basically I suck at 3D right now. I'm okay on my simulator but in real life my planes aren't setup very well for it. The CG isn't right, the throws aren't right - that sort of thing. Also the power on my engines is down from what it needs to be for 3D.
I have 3 planes right now that are supposed to be 3D capable;
Fliton Extra 330 Mini, Magic Extra 300 and a CG Wildstick 40. All three fly well but as I said - I haven't got the trimmed for 3D well yet. The Fliton has a nice hacker in it and will hover with it but my throws and balnce havne't been worked out quite right yet.
I was playing with the CG Wildstick this weekend and setup crow on the ailerons and flaps. This made harriers all kinds of possible and it was quite cool. My question is could I do something like this with my Extras but since they don't have split flaps/ailerons instead simply program the flaperons to come up with the application of elevator (not the opposite of the elevator input but the same as, up elevator == up flaps).
I think I tried this with my matrix but didn't experience very noticiable results...
Feedback?
I have 3 planes right now that are supposed to be 3D capable;
Fliton Extra 330 Mini, Magic Extra 300 and a CG Wildstick 40. All three fly well but as I said - I haven't got the trimmed for 3D well yet. The Fliton has a nice hacker in it and will hover with it but my throws and balnce havne't been worked out quite right yet.
I was playing with the CG Wildstick this weekend and setup crow on the ailerons and flaps. This made harriers all kinds of possible and it was quite cool. My question is could I do something like this with my Extras but since they don't have split flaps/ailerons instead simply program the flaperons to come up with the application of elevator (not the opposite of the elevator input but the same as, up elevator == up flaps).
I think I tried this with my matrix but didn't experience very noticiable results...
Feedback?
#2
You're talking about spoilerons. Lots of folks use them to make wing rock in harriers more manageable. I better option, however, would be to practice staying ahead of the rock with the ailerons. With a little work you will begin making those corrections before you even think about it.
#3
Senior Member
Joined: Apr 2006
Posts: 113
Likes: 0
Received 0 Likes
on
0 Posts
From: Tucson,
AZ
Staying ahead of the rock is key and also light wing loading so the wings don't stall as easy. Just keep the plane as light as possible...
#4
Senior Member
My Feedback: (24)
Joined: Oct 2002
Posts: 380
Likes: 0
Received 0 Likes
on
0 Posts
From: salt lake city, UT,
something that is widely overlooked is lateral balance. before you add weight to a wing tip move the batt to the side of fuse, then if needed stick on some lead to wing tip or pound in some nails to wing tip block then cover with some tape. this will help cut some wing rocking propensity
#5
Senior Member
My Feedback: (1)
Joined: Sep 2003
Posts: 3,775
Likes: 0
Received 0 Likes
on
0 Posts
From: surrey,
BC, CANADA
Those are pretty small planes.3D becomes much easier on a larger light airframe,but then it's better motor... better servos...There are some foamies that 3D well like an Airfoilz and absolutely can fly extreme without a hefty expense.There are many inputs that affect the Harrier.Pay attention to your throttle,just a click up or down makes a huge difference,and you will need 45 degrees of elevator throw if possible,and a CG that is shifted rearward.



