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Super Cap CG

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Old 12-13-2005 | 06:28 PM
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From: Granite Falls, NC
Default Super Cap CG

I have been moving my CG rearward (from the suggested 3") during the first few test flights, I now have it at 4" back [X(]

What should I expect? Simular level flight or at this point will it start to act "tail heavy?"
Old 12-13-2005 | 10:59 PM
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Default RE: Super Cap CG

Roll the airplane inverted in flight and see what it does, if you dont have to add any down your getting tailheavy, but if you like how it flies you can just get used to it.
Old 12-14-2005 | 07:25 PM
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Default RE: Super Cap CG

It flew great! It did just that, I had to add a couple clicks of down and it then flew level upright and inverted. I was able to go out twice today, once early in the AM with no wind! Then later with a 12 MPH wind and gusty.

I really got to feel the plane today, did some hovering practice with straight up pull outs to endless verical Again I love the rudder feed, the plane flat turns into the wind so awesome

I'm gonna fly it like this for the rest of the week, but what do you think about moving the CG further back (tail heavy) to practice some hovering (torque rolls)?
Old 12-14-2005 | 08:05 PM
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Default RE: Super Cap CG

Hi, my recommendation would be to leave it as is and have fun, but, you can try it to see if you like it and always move it back
Old 12-15-2005 | 09:19 PM
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Default RE: Super Cap CG

Yea I think I'll leave it there for a while, it is flying perfect now. I went out twice today, first thing this morning with no wind. Man, I was doing every manuever I could think of with ease, even doing torque rolls on the first attempt with it. Now time to bring em down LOW [&:]

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