Hi,
Ok, tried it on my daughters computer and no go. That's two computers with Pentium 4 1.8 mhz and 512 ram and Windows XP "Home version" and it won't work. However, I tried it on a friends newer computer today and it worked fine. It looks like a great program from the little I used it on my friends computer. Now if I could just get support for it to work on
mine.....
Here's the log file:
tm: Library Version 4.1, Copyright (C) 1999-2004, IPACS
tm:
http://www.ipacs.de
tmsystem: init random with 654700116
tmsystem: cpu type=(nlogical=1) (nphysical=1) (hyper-threading disabled)
tmsystem: cpu=1794 Mhz
tmsystem: memory=(physical=511MB, avail=331MB) (virtual=2047MB, avail=1859MB)
tmsystem: operating system=Microsoft Windows XP Version 5.1 Service Pack 1 (Build 2600) Service Pack: Service Pack 1 (Build 2600)
tmgl: loading font v2 texture/arial10.tmf=(256x256) (32x255) ok
tmgl: loading mouse texture/mouse.tmt=ok
tmprogram: AeroFly Professional Deluxe Version 1.8.0.21, Copyright © 1998-2005 IPACS
loading configfile config/main.mcf=ok
loading player configfile config/player1.mcf=ok
loading player configfile config/player2.mcf=ok
directsound: register sound sound/beep.wav=ok
directsound: register sound sound/balloon.wav=ok
directsound: register sound sound/crash.wav=ok
directsound: register sound sound/splash.wav=ok
directsound: register sound sound/glider.wav=ok
directsound: register sound sound/glider2.wav=ok
afdesign: init ok
tmgl: loading font v2 texture/menufont.tmf=(512x512) (32x255) ok
directinput: init=ok
tmsystem: current monitor frequency=60
init window=(window=800x600) (screen=1024x768) (32bpp) (60Hz) (window)
directsound: init=(speakerconfig=unknown) (certified) (cont.rate) (primary 16bit) (samplerates 8000,48000) (1 hwbuffers) (0 hwbytes)
init pixelformat=ok
gl: vendor=Microsoft Corporation, renderer=GDI Generic, version=1.1.0
gl: (viewport=16384x16384) (texturesize=1024) (stencil=8)
gl: extensions=GL_WIN_swap_hint GL_EXT_bgra GL_EXT_paletted_texture
wgl: extensions=none
gl: extensions=(paletted texture)
wgl: extensions=
gl: software rendering
tmsystem: fullscreen modes=(640x480x16x60) (rj-640x480x16x72) (rj-640x480x16x75) (rj-640x480x16x85) (rj-640x480x16x90) (rj-640x480x16x100) (rj-640x480x32x72) (rj-640x480x32x75) (rj-640x480x32x85) (rj-640x480x32x90) (rj-640x480x32x100) (800x600x16x56) (rj-800x600x16x70) (rj-800x600x16x72) (rj-800x600x16x75) (rj-800x600x16x85) (rj-800x600x16x90) (rj-800x600x16x100) (rj-800x600x32x70) (rj-800x600x32x72) (rj-800x600x32x75) (rj-800x600x32x85) (rj-800x600x32x90) (rj-800x600x32x100) (rj-848x480x16x60) (rj-848x480x16x88) (rj-848x480x32x60) (rj-848x480x32x88) (1024x768x16x60) (rj-1024x768x16x70) (rj-1024x768x16x72) (rj-1024x768x16x75) (rj-1024x768x16x85) (rj-1024x768x32x70) (rj-1024x768x32x72) (rj-1024x768x32x75) (rj-1024x768x32x85) (1152x864x16x60) (rj-1152x864x16x70) (rj-1152x864x16x75) (rj-1152x864x16x85) (rj-1152x864x32x70) (rj-1152x864x32x75) (rj-1152x864x32x85) (1280x960x16x60) (rj-1280x960x16x72) (rj-1280x960x16x85) (rj-1280x960x32x72) (rj-1280x960x32x85) (1280x1024x16x60) (rj-1280x1024x16x70) (rj-1280x1024x16x75) (rj-1280x1024x16x85) (rj-1280x1024x32x70) (rj-1280x1024x32x75) (rj-1280x1024x32x85) (1600x1200x16x60) (rj-1600x1200x16x70) (rj-1600x1200x16x75) (rj-1600x1200x32x70) (rj-1600x1200x32x75)
directinput: searching joysticks=none
tminput: searching for input devices...(1)
tmsystem: searching usb interface (0) 0=radiointerface
tmsystem: searching usb interface (1) 1=unable to open interface device
tmsystem: searching usb interface (0) 1=unable to open joystick device
tminput: 1 devices found
tminput: searching for input devices...(2)
tmsystem: searching dummy usb interface (0) 1=unable to open interface device
tmsystem: searching dummy usb interface (0) 1=unable to open joystick device
tminput: checking for joystick 0=failtminput: 1 devices foundtmgl: loading font v2 texture/arial20b.tmf=(256x256) (32x255) ok
sim: loading scenery scenery/winzeln.geo...
sim: 1 objects 0 dynobjects
sim: start position 1 (not for helicopter)
sim: start position 2 (not for helicopter)
sim: start position 3 (not for helicopter)
sim: start position 4 (not for airplanes)
sim: load texture grid 5x5 (compress=1) named winzeln/winzeln=(5x5) (24x13) (72.00 36.00) (3.00 3.00)
sim: sphere params=-1.5000 0.0000 -0.7000
sim: loading ground object scenery/winzeln/winzeln.obj=ok
sim: loading time=2155799 mus
tmcollision: 1604 triangles using 70576 bytes
tmcollision: omin=(-5000.0,-5000.0,-2.1) omax=(5000.0,5000.0,59.6)
tmcollision: octmin=(400.0,400.0,400.0)
tmcollision: otnodes=37 otdepth=11
tmcollision: otnmaxareas=838 otnavgareas=48 otnminsize=(312.500,312.500,61.746)
tmcollision: otareas=1801 mem=100856
tmcollision: otclppl=5604 mem=179328
tmcollision: 37 octrees, using 9620 bytes
tmcollision: total mem=360380 bytes
tmcollision: time=99972mus
tmcolldynamic: no dynamic objects or triangles
sim: loading aircraft 1 christeneagle...
tmdairfoil: loading naca0015 ok
tmdairfoil: loading flat ok
tmdairfoil: loading naca0009 ok
directsound: register sound sound/g15-3000.wav=ok
directsound: register sound sound/g15-5000.wav=ok
directsound: register sound sound/g15-10000.wav=ok
generating shadow christeneagleshadow0=radius=2.13 bbmin=(-1.28 -1.28 -0.46) bbmax=(1.28 1.28 0.27)
sim: creating blurr=Propeller
loading input device calibration config/radio0.tmc=ok
tmmusic: off
tmsystem: calibrating radio deviations= 0 3 6 9 -16 25 -36 (timer=29081) tmsystem: unrecoverable error=11
(enhancing table=0->4) 88 tmsystem: calibrating radio deviations= 0 3 6 9 -16 25 -36 (timer=29458) tmsystem: unrecoverable error=11
(enhancing table=0->4) 88 directsound: shutdown
directinput: shutdown
saving configfile config/main.mcf=ok
saving player configfile config/player1.mcf=ok
tmsystem: 0 memory blocks:
tmsystem: shutdown, 0 memory blocks left using 0 bytes
PLEASE HELP!!
Robert Horning