RE: 3D flying.
Kz,
It seems there are so many websites with really good information about the moves and progressive instruction, that when someone asks about it they are simply given a link. That's a truly wonderful thing, but it has sort of ended the discussion, brainstorming, sharing of ideas and thats probably too bad. The harrier thing takes a lot of practice to get right. Some airplanes simply require you to hold up elevator, balance with power and watch. You steer with the rudder and keep the wings level, mostly in turns, with the ailerons. When I was at that stage I used to talk alot about planes that were good at harrier and those that weren't. Then I read something Kyle said about learning to harrier in G2 and how if you could do it on that sim it would be really easy with a real plane. So I spent a good bit of time figuring that out. For me, its kind of like torque rolling in that you have to learn to stay ahead of the airplane, anticipating rudder corrections, etc. Harrier is the same thing for me in controlling wing rock. You have to stay ahead of it and stay awake. Once I got a handle on this, i was amazed to find out most of my 3D plane would harrier just fine. So it wasn't the plane that was giving me problems, it was my technique