RE: Why hardly any talk about FLYING 3D!!!!
The same 3D maneuver done on one plane will be done a little different on the plane you are flying. I have several good 3D setups from 40 size profiles to a 50cc BME Yak. 3D maneuvers are not done the same, one plane to the next. This is the reason you don't see a lot of "how to" threads. It's the idea of how to do the particular maneuver-not the particular control inputs. All I can say is that there are no magic answers to your questions. You need to watch experiment, and learn from your mistakes. If you need to ask how, you are probably not ready. I'll give you an example.
KE Loop
MOJO
Enter in a high alpha KE
Slowly add throttle to get it to climb (use elevator & ailerons to keep in KE)
As you come over the top, center the rudder back off the throttle (use elevator & ailerons to keep in KE)
As the nose starts to fall give full rudder (use elevator & ailerons to keep in KE)
Start adding enough throttle to exit in a KE (use elevator & ailerons to keep in KE)
50cc Yak
Enter in KE
Start adding enough rudder and high throttle to get the plane climbing (use elevator & ailerons to keep in KE)
Once the nose starts coming over, center the rudder then back off throttle and add opposite rudder at or near the top to keep the loop round.
Once the nose starts falling add full rudder and full throttle & use elevator & ailerons to keep in KE.
Back off rudder and throttle and exit in knife edge.
In addition to this each of these planes requires different amounts of elevator & ailerons to keep in KE when applying different amounts of rudder & throttle.